1. #46
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    This thread is a bomb!

    Congratulations!

  2. #47
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    Very nice! I've often thought about doing a Sam Raimi version of Spiderman but wasn't sure how I would do the webbing. Looks like you just masked it off?

  3. #48
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    Default WIP and OldWork

    Thank you for many comment
    I can not English, it can not reply to many comments, is regret sorry...



    Today image is Work in progress Now!
    Pirates of Carribean "Maccus" and "Hulk" Fan Art!
    I make The UDK version in the near future...



    This image ZBrush BPR!
    WIP Maccus



    WIP Hulk








    And This is My "First UDK DX11 Realtime Model".
    This model is very old work.
    My Design Creature.

    UDK RealtimeRendering








    ZB






    Thank you!

  4. #49
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    This thread needs to go top row.

    I love how you used a Lerp to feed in your displacement values. I have been following your work on YouTube for quite some time. You were playing with dynamic tesselation way before anyone else. Congrats on all the work, it really is amazing.

    Have you tried using Google translator? It works fairly well!

    Peace-NickZ.

  5. #50
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    Quote Originally Posted by nickz View Post
    This thread needs to go top row.

    I love how you used a Lerp to feed in your displacement values. I have been following your work on YouTube for quite some time. You were playing with dynamic tesselation way before anyone else. Congrats on all the work, it really is amazing.

    Have you tried using Google translator? It works fairly well!

    Peace-NickZ.

    Thank you for your comment!

    I was checking your blog from the old days!
    I'm really happy, comment from you!
    Your model is really great!!


    I am using the translation Google.
    However, it is difficult to understand all......



  6. #51
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    this thread must be in the top row ! really love this works dude ! keep it up


  7. #52
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    really cool works here, looking forward to a final render of Hulk

  8. #53
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    Seriously awesome sculpting and renders! Top Row!

  9. #54
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    Default Re

    Thank you for comment!

    Since I'm now Retopology and polypaint
    During this week I will upload the new image.

    Thank you!

  10. #55
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    Default UDK Realtime - Davyjones and other characters

    Today image is Work in progress!
    "Pirates of the Caribbean - Maccus" Fan art.

    Today is Test Bake & import

    I bake used the xnormal.


    I tried to import to UDK.
    displacement map and ScreenSpaceSSS does not yet contain.
    I make displacement maps in the near future.



    Is not complete yet! I will paint a texture from now on!


    UDK WIP



    ZB
    This model was made all in ZBrush.
    many used Zsphere and Dynamesh!


    I really love the movie character.
    Thank you!
    Last edited by ishikawa_cg; 05-01-12 at 10:21 AM.

  11. #56
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    I'm inspired! My next character is gonna be rendered in UDK! Whatever tips, tricks or worklow explanations you got would be much appreciated!

    And what's this I read above about your Youtube videos? Where can I see those? Would love to see more of your awesomeness!

    Thanks again!

  12. #57
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    Really fantastic work!

  13. #58
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    Quote Originally Posted by fattkid View Post
    I'm inspired! My next character is gonna be rendered in UDK! Whatever tips, tricks or worklow explanations you got would be much appreciated!

    And what's this I read above about your Youtube videos? Where can I see those? Would love to see more of your awesomeness!

    Thanks again!
    Thank you for all comment!

    I have youtube account.
    There are old video.
    Thank you

    My Youtube Link!
    http://www.youtube.com/user/maya3dcg/videos
    Last edited by ishikawa_cg; 05-01-12 at 08:09 PM.

  14. #59
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    Man , you're good! Bravo!
    My Site

    Available for freelance and fulltime work

  15. #60
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    Quote Originally Posted by OvidiusTiberius View Post
    Man , you're good! Bravo!
    Thank you comment!
    Your work is Really great...
    I'm glad to get a your comment!

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