1. #136
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    Default

    awesome

  2. #137

    Default

    Yea BPR is great too try lightcap with some HDR too, i like UDK a lot though

  3. #138

    Default

    Impressive, you made me download UDK.
    http://www.piotrslomowicz.com

  4. #139
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    Default Great stuff

    I have to say, its incredibly good work.

    Funnily enough I was watching Pirates of the Caribbean on my 2nd monitor as i clicked the thread, left me a bit confused why Davy Jones was on both of my screens all of a sudden.

    Could i just ask about what method of UV'ing you use on your models? Do you use UV master, AUV's etc, UV a lowpoly?

    I look forward to seeing more of your work to come

  5. #140
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    Default

    is it possible for you to export the sss and transmission shader as an *.fx file so it can be used as a directx shader in 3dsmax ?

    i have an ati videocard and it gives very bad flickering in the latest UDK .
    also directx11 tesselation is not supported on my card.
    is the sss and transmission available for directx 9 shader model 3 or just for the ewer directx11?

  6. #141
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    Quote Originally Posted by ocmtime View Post
    is it possible for you to export the sss and transmission shader as an *.fx file so it can be used as a directx shader in 3dsmax ?

    i have an ati videocard and it gives very bad flickering in the latest UDK .
    also directx11 tesselation is not supported on my card.
    is the sss and transmission available for directx 9 shader model 3 or just for the ewer directx11?

    .Fx file can't exported. It is impossible.
    UDK shaders are created in the node-based in the UDK.
    Must all be completed within the UDK.



    Today WIP.
    Modeling started from Zsphere.
    about 9 hours.








  7. #142
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    Gorgeous! You seems to work hella fast!

  8. #143
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    Impressive Speed/Quality Ratio!
    All of your models are very well done and quite an inspiration. Thank you for sharing your work with us.

  9. #144

    Thumbs up I love this one!

    This is one of those styles that i love! can't wait for final result!

  10. #145
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    I set out on a quest for inspiration and motivation this morning, I came to the right place, your work is amazing! all this is hobby work yet it looks the same if not better than most the production models out there!

  11. #146
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    That is insane !! good job on an excellent sculpt !!!
    Available for Freelance and Full Time Work
    ren.miranda7@yahoo.com
    +91 99-1083-0377

  12. #147
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    Default

    terrific
    Dustin
    .:|Sketch Book |:.



  13. #148
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    Default

    Wow, love your work, keep it up

  14. #149
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    Default UDK Dragon

    Hi!
    Today I was making earlier model output.
    Textures are made only polypaint.


    UDK Realtime Rendering












    ZBrush BPR









    Next WIP model.
    Batman.



    Thank you!

  15. #150
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    Amazing work!!!

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