1. #31
    Senior Member User Gallery
    Join Date
    Jan 2011
    Location
    Bremen, Germany
    Posts
    139

    Default

    Nice! this guy is starting to look really cool, man! Love the changes you made to the tail.

  2. #32
    Senior Member User Gallery
    Join Date
    Mar 2009
    Location
    within US borders
    Posts
    495

    Default

    That's kind of how I pictured the Terask.
    "Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius — and a lot of courage to move in the opposite direction." -E.F. Schumacher


  3. #33
    Senior Member User Gallery
    Join Date
    Oct 2011
    Location
    Munich, Bavaria
    Age
    21
    Posts
    1,253

    Default

    interesting design of yours samuel, really has some very cool parts and I am definantly looking forward seeing this sculpt finished!
    Keep it going and continue having so much fun mate!
    Cheers,
    KC
    Kenny Carmody
    Student for 3D-Modelling and 3D-Sculpting
    ShowReel May2012 -
    http://vimeo.com/42027953
    CGHub Portfolio - http://kc-production.cghub.com/
    Blogfolio -
    http://kennycarmody-art.blogspot.de/



  4. #34
    Senior Member
    User Gallery
    Join Date
    Jan 2012
    Location
    Australia
    Age
    24
    Posts
    448

    Default

    @Hendrik glad you like it man, that tail took a lot of brain wracking but I'm happy with the way it turned out.

    @Jerik I'm afraid I do not know what or who the Terask is, but cool

    @KC-Production Thanks Kenny, it's been a fun one to sculpt for sure I'm looking forward to seeing it finished too :P lol

  5. #35
    Senior Member
    User Gallery
    Join Date
    Jan 2012
    Location
    Australia
    Age
    24
    Posts
    448

    Default

    Texuring not sure if I should add scales or snake skin, what say the masses?



  6. #36
    Senior Member
    User Gallery
    Join Date
    Jul 2003
    Location
    Tampa, Florida
    Posts
    1,480

    Default

    Looking good, like the design of the front and rear feet, nice idea.
    Dustin
    .:|Sketch Book |:.
    .:|CGHub (2D and 3D)|:.



  7. #37
    Senior Member User Gallery
    Join Date
    Mar 2009
    Location
    within US borders
    Posts
    495

    Default

    My bad, spelled it wrong. It's Terrasque. D&D uber monster.
    "Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius — and a lot of courage to move in the opposite direction." -E.F. Schumacher


  8. #38
    Senior Member
    User Gallery
    Join Date
    Jan 2012
    Location
    Australia
    Age
    24
    Posts
    448

    Default

    @Dman3d thanks, the rear feet are loosely based around an ancient breed of Crocodile, the front feet are entirely my own imagination. glad you like them

    @Jerick that is uncanny, it's amazing how even though you think something is completely unique there is always something out there that closely resembles. well I'll hope to keep my creation it's own beast

  9. #39
    Senior Member
    User Gallery
    Join Date
    Jan 2012
    Location
    Australia
    Age
    24
    Posts
    448

    Default

    I made my first tree ^^ wip. taken from an old sketch I did. (there'll be a cute fuzzy creature init)


  10. #40
    Senior Member
    User Gallery
    Join Date
    Jan 2012
    Location
    Australia
    Age
    24
    Posts
    448

    Default

    (WIP) Here's my first attempt at a likeness. for Paul's Mastering Zbrush course good fun!



    I won't say who it is yet, to see if any one can guess. haha though it's probably in the image name xD

  11. #41
    Senior Member
    User Gallery
    Join Date
    Jan 2012
    Location
    Australia
    Age
    24
    Posts
    448

    Default Hard Surface study #1 wip

    Hard Surface Study wip #1, Here is a Katana I made in Zbrush



    enjoy

  12. #42
    Senior Member
    User Gallery
    Join Date
    Jan 2012
    Location
    Australia
    Age
    24
    Posts
    448

    Default

    I've re-done the entire underlying anatomical shape and form, taken all the surface noise away and changed the face. would like opinions on the believability of the structure and general thoughts.


  13. #43
    Senior Member
    User Gallery
    Join Date
    Jan 2012
    Location
    Australia
    Age
    24
    Posts
    448

    Default

    here's my latest attempt at the likeness sculpt. it's tricky work.



    Adrien Brody is the idea. :P you tell me if I captured his likeness?

  14. #44
    Senior Member
    User Gallery
    Join Date
    Jan 2012
    Location
    Australia
    Age
    24
    Posts
    448

    Default

    (WIP)
    some more hard surface and topology study. All done in Zbrush, shiny render done in Keyshot.


    not sure if maybe I made the low cage poly count too dense. yet to add details (i.e Clasps, buckles and adornments.)

  15. #45
    Senior Member
    User Gallery
    Join Date
    Jan 2012
    Location
    Australia
    Age
    24
    Posts
    448

    Default Armor WIP, hard surface study.

    Zbrush's new Topology Brush is awesome!! finally got the general portions finished.


Page 3 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •