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  1. #106

    Default Droid Sculpt

    Older work of mine, felt like it might still be worth putting it up online
    Made as an exercise for fun, no particular outcome in mind, just to practice. I believe it was done during lunch breaks a while back ago.

    Thanks for watching,
    Vick.


  2. #107

    Default

    ALL THE HANDS ! Older piece, study of own hand
    Thanks for dropping by.
    Vick




  3. #108
    Senior Member Follow User Gallery
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    Aug 2005
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    587

    Default

    badass hands!!!
    _________________________________________________

    S K I N N Y B O N E Z


    "Hey, careful, man, there's a beverage here!" ~ The Dude.

  4. #109
    Senior Member Follow User Gallery
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    Oct 2011
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    Hamburg
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    Default

    Love your sculpting on the hands aswell I remember seeing your helmet designs, they totally are bad ass Vick.
    We live so closely Hamburg - Amsterdam we should one time do a sculpting session man.

    Definantly always looking forward seeing more from you budddy.

    Cheers
    Kenny Carmody
    Character & Creature Sculptor @ MPC London

    Artstation - https://www.artstation.com/artist/kc-production
    CGSociety - http://kc-production.cgsociety.org/
    Facebook - https://www.facebook.com/theartofkcproduction

  5. #110

    Default

    Hey guys, thanks so much for the kind words. This a more recent sculpt of mine, completely random, trying out different things. Will make him realtime eventually.
    KC- Thanks man, whenever ur in Amsterdam let me know, we can go out for a beer or something Nice sculpts btw, lots and lots of monsters I love monsters haha



  6. #111

    Default Blurgha - The Beast (Real-time model)

    Oh man it`s been such a long time I posted stuff online, especially here, but oh well better late than never.

    Here`s a piece I`ve finished recently for a competition. I`ve missed the deadline so I took my time with it and make a production ready, animatable model for my portfolio

    I`ve used Zbrush for Concept / High Res , Substance Painter for texture and real-time bakes and finally rendered in Marmoset Toolbag 3.

    I will post some Keyshot clay renders soon, and a proper breakdown of all the process but for now I`d like to share with you guys my final renders.

    Thank you very much for taking the time to check this out
    Vick.






  7. #112

    Default

    Might as well add the last two beauty renders before I start putting in breakdown stuff




  8. #113
    Member Follow User Gallery
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    Apr 2012
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    Chicago, IL
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    Thumbs up

    Oh damn, this turned out great!

    I was following your WIPs during the beast contest, nice to see the end result

  9. #114

    Default

    @ABorre thank you very much man glad you like it

    Here are a few clay renders of the creature, rendered in Keyshot

    Happy Haloweeeeen people










  10. #115
    Senior Member Follow User Gallery
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    Jul 2002
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    USA
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    1,391

    Default Looks Great!

    You really conveyed the weight! It's fascinating there are no teeth on this Kaiju sea creature, might be a first on ZBC.
    sadicus | My Gumroad |

  11. #116

    Default

    Thank you very much Sadicus No teeth as it was inspired from a cat fish, he pretty much gulps his prey , no chewing required haha ) No dentist required either )
    Also here is some quick sketching practice I did for Haloween, inspired by an awesome Romanian 2d artist called Cosmin Podar. I did take the concept in a different direction after a while and experimented with horns

    Used Keyshot for last two renders, the first render is just a viewport grab using Zbro Mat Cap.

    Thank you for watching !
    Vick.







  12. #117
    Member Follow User Gallery
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    Jun 2010
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    Australia
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    Default

    great work Vick and congrats on the top row!
    Freelance Character Artist
    afisher.com.au
    Sketchbook

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