WIP of The Incredible Hulk.
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WIP of The Incredible Hulk.
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Really good! Would love to see how this progresses
Thank you for that. Will try to not disappoint. Really want this one to look good.
Here is a quick update and comp of what I plan to do here. I know the perspective and other cool stuff is off, but I'm very far from my finished goal. Want it to be more of an action shot, haven't really decided on what the shot will look like yet.
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Last edited by sankar82; 04-07-12 at 05:32 PM.
Think I have a better angry face
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Great facial expressions. Maybe you could try posing him in several different ways to find a good action shot?
nice work on the expression, one thing that bothers me but that is just my oppinion is that gigantic veine come along and crossing other veins into his neck which looks like two additional clavicles, but other than keep it going! Looking forward to the end result!
Happy zbrushing,
- Kenny![]()
Kenny Carmody
Student for 3D-Modelling and 3D-Sculpting
ShowReel May2012 - http://vimeo.com/42027953
CGHub Portfolio - http://kc-production.cghub.com/
Blogfolio - http://kennycarmody-art.blogspot.de/
Thanks for the response guys, appreciate them. As for the vein, I used this image of mma fighter Cung Le for reference:
Will continue to tweak though. Still trying to come up with a good, strong pose
That's not a vein. It's a muscle called the Platysma. Make the same facial expression the fighter is making while holding your neck. You'll feel it moving.
Oh ok, cool. Thanks for pointing that out. Thought he just had a freaky vein that got pumped out from adrenalin. Good to know. I'll go ahead and remove it or just refine it accordingly.
Block in form of the pose:
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Last edited by sankar82; 04-09-12 at 09:15 PM.
Update to the Hulk model. Need to completely redo jeans. Also feet and hands need a lot more attention. Just wanted to post what I had so far. Comments and critiques please.
I'm pretty satisfied with hands and feet now. Moving on to pants and hair.
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Awesome work![]()
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Thank you for that
Updated his pants and hair. Sorry for the dark render, I didn't plan that out properly.