1. #16
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    Great work! even the last one is zbrushh Bpr?

  2. #17
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    Yup, BPR for the passes then recomped in photoshop

  3. #18
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    the last one is very impressive ! GJ agian!

  4. #19

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    Very nice work!

  5. #20
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    The last blob creature is absolutely gorgeous!

    I thought the render was V-ray or something like that.
    amazing BPR render!

  6. #21
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    Very nice! That last render is particularly effective (and goopy!)
    --

    Steve Talkowski | Sketchbot Studios
    design. create. animate.
    sketchbot.tv
    @stevetalkowski

  7. #22
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    omg ... the last pic is so creepy! I love the render and the colors!
    Zbrush & Cintiq 24hd = endless love

    Big things have small beginnings ...

  8. #23
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    I love that last one - you've put me off cheese for life!
    Keep posting thanks!

    Jit.
    In a world filled with hate, we must still dare to hope. In a world filled with anger, we must still dare to comfort. In a world filled with despair, we must still dare to dream. And in a world filled with distrust, we must still dare to believe.Michael Jackson.



  9. #24
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    Thanks guys! I'll try and make some sort of workflow showing how I got the result for that last one.

    Two new ones, both rendered in BPR followed by a comp in Photoshop.

    First up is a Lizard, just testing alphas and playing around with shapes.

    Secondly.. Deadpool! For my brothers birthday. Dynamesh - QRemesher - Details - BPR - Pass Comp and extras in Photoshop.


  10. #25
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    Aweeeee DEADPOOL!

    VERY nice!

  11. #26
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    i like that lizard head

  12. #27
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    Great! would you mind explaining a little bit how you get those sweet render in zbrush?

  13. #28
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    All of them look great, but I really like the Captai America, really cool expression on the character.

  14. #29
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    Will make a tutorial soon guys.

    Latest:

    Dynamesh, and rendered in ZBrush and HEAVY comp in photoshop.


  15. #30
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    New one, using a Qremeshed basemesh created for the previous guy.



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