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awesome work & great render
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Turned out great!! Thanks for the kind words!
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great technique on the filigree! thanks for sharing. awesome render as well.
Last edited by magbhitu; 07-27-12 at 03:49 PM.
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Thank you for posting the techinque you used for the helmet gold details! I never thought of duping a subtool and pulling it through like that. The majority of that kind of detailing I've seen has been done with zsketch on top of other subtools. I like your way better. It looks like it would work well for vines too.
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Great detail, and the lighting and rendering is superb!
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Very nice polypainting... and very nice render too. Me likes.
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I really like the colors on the final render.
good job
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Cool character. i like the second render more. The DOF is a bit too shallow in the fist render. Are these zbrush renders?
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Thanks guys!
Soulty666: yes, in this render the dof was a bit more tricky... I added three level of depths with some foliage, but obviously having a 3d environment is another thing...
I rendered these images in Zbrush and edited in After Effects, below you can see the raw render and passes:
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Nice Stefano! Polypainting this guy instead I see. Are you using the same kind of shaders on the skin and other surfaces as you did for your troll character? Looking good.
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grande stefano, always amazing render!!!
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