1. #121
    Senior Member Follow User Gallery
    Join Date
    Nov 2008
    Location
    Buenos Aires
    Age
    41
    Posts
    175

    Default

    Impressive work, what render engine did you use for the warriors?
    Freelance 3D ArtistCargocollectiveVimeo

  2. #122
    Senior Member Follow User Gallery
    Join Date
    Apr 2012
    Location
    Germany
    Age
    30
    Posts
    461

    Default

    these are looking awesome!!
    can i ask you how many tris the characters have?
    and are there any screenshots of the game available?
    artstation page ---> https://www.artstation.com/artist/fynngb
    my deviantart page ---> http://grimnor.deviantart.com/
    my youtube channel ---> http://www.youtube.com/user/FynnGB

  3. #123
    Member Follow User Gallery
    Join Date
    Apr 2008
    Location
    london, uk
    Posts
    51

    Default

    super nice work man !!

  4. #124
    Senior Member Follow User Gallery
    Join Date
    Jan 2010
    Location
    Milan, Italy
    Posts
    382

    Default

    M-Wicz thanks! I used Marmoset for these screenshot, and Maya Mental Ray for the image with the three giaks (the orc-like creatures).

    Fynn thank you! The warriors have roughly 8K polys and the giaks a bit less, roughly 6K if I remember well. I found a few screenshots on the web, as my mobile phone is too crappy and I can't play the game I made also the assets for the lockpicking mini-game.

    lucasvv8 thanks!












  5. #125
    Senior Member Follow User Gallery
    Join Date
    Jan 2010
    Location
    Milan, Italy
    Posts
    382

    Default

    In the past months I worked on a model for a 3D print project.
    The concept is from Calum Watt and the model is produced by Industria Mechanika.

    I used a lot Zbrush both at the start of the project, to create solid shapes that later got retopologized/rebuilt in Maya and 3D-Coat, and in the detailing phase.

    You can find the concept art and some photos of the 3D printed parts of the model on Industria Mechanika's website: http://industriamechanika.com/shop/i...products_id=55

    Thanks for watching!



  6. #126
    Senior Member Follow User Gallery
    Join Date
    Jan 2010
    Location
    Milan, Italy
    Posts
    382

    Default

    Some Zbrush render of the final model ready for the brak-up for printing:








  7. #127
    Senior Member Follow User Gallery
    Join Date
    Jan 2010
    Location
    Milan, Italy
    Posts
    382

    Default

    Another dude I made for Joe Dever's Lone Wolf.




  8. #128
    Senior Member Follow User Gallery
    Join Date
    Dec 2013
    Location
    Spain
    Posts
    146

    Default

    wow!

  9. #129
    Senior Member Follow User Gallery
    Join Date
    Mar 2005
    Posts
    2,600

    Default

    Some excellent work here! Really nice.

  10. #130
    Senior Member Follow User Gallery
    Join Date
    Jan 2010
    Location
    Milan, Italy
    Posts
    382

    Default

    I had the pleasure to write a tutorial fr 3D World Magazine about my rendering workflow within Zbrush, and I made this character to illustrate the process.






  11. #131
    Senior Member Follow User Gallery
    Join Date
    Jan 2010
    Location
    Milan, Italy
    Posts
    382

    Default

    Mecha thing inspired by Furio Tedeschi's works






  12. #132
    Senior Member Follow User Gallery
    Join Date
    Apr 2004
    Location
    Hamburg
    Posts
    467

    Red face

    Great work!
    What i find interesting is that the EVA designs where so much ahead of their time.

  13. #133
    Senior Member Follow User Gallery
    Join Date
    Jan 2010
    Location
    Milan, Italy
    Posts
    382

    Default

    Made this knight based on a sketch by Kekai Kotaki, here you can see the original concept:
    http://41.media.tumblr.com/a9988b0c2...h3o10_1280.jpg

    I used Maya, Zbrush, 3D Coat for modeling and Photoshop and Quixel for texturing.

    Even though it's a cinematic model with multiple 4K maps, I tried rendering it in Marmoset Toolbag 2, I plan to make a proper render in the future.

    Thanks for watching





  14. #134
    Senior Member Follow User Gallery
    Join Date
    Mar 2015
    Location
    England
    Age
    57
    Posts
    369

    Default

    Fantastic mate love it i do love knightsd and the like nicley done

  15. #135
    Member Follow User Gallery
    Join Date
    Mar 2014
    Location
    Hamburg
    Age
    32
    Posts
    45

    Default

    Amazing work Stefano, hope for some breakdwons

Page 9 of 10 FirstFirst ... 678910 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •