Hello...
I have dabbled with ZBrush a couple times in the past but hardly scratched the surface (no pun intended..)
A few months back I decided I just had to spend some time getting to know and use it beyond a little surface deformation... so I jumped in at what turned out to be the deep end and enrolled on Scott Eaton's on-line Digital Figure Sculpture course.
I thought I knew a little about ZBrush and anatomy... turns out I was way off on both counts! However, thanks to the course and youtube and a bunch of books and reference the fog is lifting.
So even if it's just for a little self motivation to keep pushing onwards I thought I'd start a thread. Of course it would be great to get some feedback and swap ideas with folks...
I'll start with some stuff from the Digital Figure Sculpture course.
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!!

), I found it a great deal easier to understand and work from.
