1. #1
    Senior Member User Gallery
    Join Date
    Oct 2007
    Age
    26
    Posts
    202

    Cool Aiman's Stuff

    Hi all, I'm Aiman, a 3D Artist currently residing in Chicago IL. Thanks for stopping by to check out my stuff!

    I decided to start a thread for my newer work so I can get pumped about the forums once again. For me It's a great place to get inspired/jealous and get driven to make cool things. Hopefully we can inspire each other and keep getting better and better.

    This is a personal work inspired by a figurine of Mc Farlane toys entitled "Curse of Spawn 2." Originally started as a sculpting exercise but I decided to finish him as a still. Rendered out of Maya, all sculpting done in Z2 and ZR2 and I painted the background in Photoshop. Will post Zbrush pics soon. Cheers.

    Attached Images Attached Images  
    Aimanimation.com

  2. #2
    Senior Member
    User Gallery
    Join Date
    Mar 2011
    Location
    South Africa
    Age
    22
    Posts
    214

    Default

    cool stuff man your work looks brilliant
    Eric Solomon

    My website:
    eSculpt.co.za

    My online portfolio:
    eSculpt.dAportfolio.com

    My dA:
    eSculpt.deviantart.com

    My blog:
    eSculpt.blogspot.com

  3. #3

    Default

    hey, awesome work, I like the camera angle



    http://d3doodle.blogspot.de/

  4. #4
    Senior Member User Gallery
    Join Date
    Oct 2007
    Age
    26
    Posts
    202

    Default Spawn Reel

    Thanks guys! Glad you like it. Had some spare time so I made a little demo reel with this character. Check it out.


    Last edited by aiman; 04-03-12 at 05:04 PM.
    Aimanimation.com

  5. #5
    Senior Member User Gallery
    Join Date
    Oct 2007
    Age
    26
    Posts
    202

    Default Posed in Zbrush

    Here's a few posed renders out of Zbrush.
    Aimanimation.com

  6. #6
    Senior Member User Gallery
    Join Date
    Sep 2011
    Posts
    173

    Default

    hey thats really amazing !! can you tell me how did you make that cloth and chains ?? is it in zbrush or some other software
    thank you

  7. #7
    Member
    User Gallery
    Join Date
    Jan 2011
    Location
    Croatia
    Age
    33
    Posts
    94

    Default

    that is aweeesome! i love it!
    Available for freelanceing!
    ----------------------------------------------------------------------------------------
    Online-Portfolio

  8. #8

  9. #9
    Senior Member User Gallery
    Join Date
    Oct 2007
    Age
    26
    Posts
    202

    Default

    Thanks all, glad you like it.

    Nitrox -
    The cape was sculpted out of a plane in Zbrush, much the way Ryan Kingslien shows in this demo - http://www.youtube.com/watch?v=Bu3kDh7enwM
    The chains were made in Maya using a script called duplicate along curve. Very simple and powerful script designed specifically for making chains - http://zukodesign.com/?page_id=369
    Aimanimation.com

  10. #10
    Senior Member User Gallery
    Join Date
    Oct 2007
    Age
    26
    Posts
    202

    Default Caricatures

    Haven't been zbrushing at work but I wanted to keep making stuff so I don't lose practice.
    Here's some caricatures, of myself and some friends, sculpted and rendered out of Zbrush. Each took less than a week just working a few hours a night at home.



    Aimanimation.com

  11. #11
    Senior Member User Gallery
    Join Date
    Oct 2007
    Age
    26
    Posts
    202

    Default Fish Hook Girl

    So I've been taking Kris Kosta's online class over on Visualarium.com for the past 2 months. Its been a great experience and I've learned a lot of workflow! This is my final project for the class, Fish Hook Girl!
    Concept by Winona Nelson. Am planning on rendering her out at a higher res so will post updates as well as progress.
    Aimanimation.com

  12. #12
    Senior Member User Gallery
    Join Date
    Apr 2004
    Location
    Hamburg
    Posts
    213

    Default

    Great looking gamingmodel with a lot of personality.

  13. #13
    Senior Member User Gallery
    Join Date
    Oct 2007
    Age
    26
    Posts
    202

    Default Maquette

    Thanks Jake, I put Fish Hook Girl on hold for now because I started another class, this time for clay sculpting in real life at Kosart Atelier.
    Thought I'd post it here since I used zbrush to plan out poses before I started the wire armature. It was really helpful to me in order to achieve a dynamic pose as well as figure out proportions..




    Aimanimation.com

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •