1. #1
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    Wink new wip


    male face , wip
    im new to computers (BEWARE)

  2. #2
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    Question same model , after fiew hours

    it doesnt even look like its the same model , but i learn and discover as i work

    i think this one looks better , but i need sleep
    im new to computers (BEWARE)

  3. #3

    Default

    Great wip!
    Louis Brill
    I am now accepting Zbrush commissions/offers. Contact me if you want something sculpted.
    http://sovietsteel.cghub.com/




  4. #4
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    thank you
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  5. #5
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    Default

    Looking good , I think the ears need a bit of attention though. Looking forward to some more.

  6. #6
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    Question further work


    got face i like ,forgot to finish ears
    how are the proportions ?
    Last edited by tomaszlanski; 03-19-12 at 08:51 AM.
    im new to computers (BEWARE)

  7. #7
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    Default continuing work


    with a bit of luck i finally finish something
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  8. #8
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    Question rev again

    almost there
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  9. #9
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    Default some changes

    more character to hes face
    im new to computers (BEWARE)

  10. #10
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    Default goooooofing arrounf with hair

    haha

    haha
    im new to computers (BEWARE)

  11. #11
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    Default quick daily

    aproximetly 60 minutes
    im new to computers (BEWARE)

  12. #12
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    Default another quick practice


    some head proportions study , and looking into anatomy
    im new to computers (BEWARE)

  13. #13
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    Default some refinement

    fiew minutes longer
    im new to computers (BEWARE)

  14. #14
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    Question another one

    this time , trying hairs , and some colours , still dont have a clue what i am doing




    help!!
    im new to computers (BEWARE)

  15. #15
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    and now,, practice to sculpt animal head
    Last edited by lemontmoon; 03-28-12 at 04:54 PM.
    by Raphael Constantine Lemontmoon
    email:lemontmoon@gmail.com
    experiences: Concepting, Character modeling, enviroment modeling,3ds MAX rigging,
    3d motion tracking,composition, vector graphics, texturing, animation, UDK level design
    and scripting






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