- so, first proper try at sculpting something in zbrush, after more than a little confusion with it all; more or less getting my head around the zspheres now after a bit of a play with the initial polysphere tool; playing with the various brushes to get a feel for what can be done - and undone (thankfully!) - first evidence of that is a bit of a mess, but things start to get a bit more serious along the way...

- seem to have done something dodgy to one of the feet at some point when symmetry was apparently off, not keen on going back far enough to find out what so I'll just have to model over it I guess, unless I can tweak it out by removing spheres and then reinstating some new ones. Anyway, here's the so-far: dunno how much further I'll get as the trial version's due to run out soon, can't afford the full version at the moment - I'm hearing sculptris is the way to go though?