Hey guys! I've been watching these forums since I started modelling in ZBrush about a year ago. I've finally worked up the guts to post some of my workI'll be updating this thread often as I try to reach my artistic goals.
This is a WIP for a game I'm working on. The basic concept is that he's a monster who is covered in gaseous bubbles. Still getting the polypainting right and I'm really looking into moving the diffuse map into Photoshop to paint on it a bit. Any crit or questions on technique are welcome! Thanks


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I'll be updating this thread often as I try to reach my artistic goals.
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