1. #1

    Default SID's WIP's/Sketchbook

    Hello,
    It's been a long time...I'm not sure if i'll be posting regularly or not but i sure do hope so...I've been sculpting for quite some time now and it would be nice to have another pair of eyes besides mine to critique my work. I hope you like my WIP's



  2. #2
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    Default

    MAd Skills. I love your handling of hair. sculpting hair like tat isn't easy.
    I wish the top char had something down with his ears. maybe if you cont. with the model use them too add some extra character to him. make them saggy or something. say something about his age. its all good though.
    I hope to see a completed poly painted and materialized ver. of yer fish char. especially if you add alot of different textures and feels. like an iridescent look. something i am actually trying to figure out how to do there now. if i come across something. i pass it along

    Keep postin too if ya can make the time

    Del

  3. #3

    Default

    Thank you Del Concerning the 1st character I polypainted him and worked on his ear and skin a bit...didnt post him yet because i thought i should wrap my head around the BPR render and the SSS material in Zbrush 1st. I had fun sculpting him and his brothers. I'll post updates when i can soon.

    As of my fish Character, I sure hope so, I just started to polypaint him, i agree with you about the look, I sketched out different ideas today, and looked at several refrences, not there quite yet..If you do come across something that'll be great i'll apreciate it very much same goes with me if i come up with something i'll pass it along too .

    I'm making time for my sculpts these days so wish me luck

  4. #4

    Default BPR/SSS Test

    I was testing SSS and some BPR passes and comped them into Photoshop. i think i'll go for a wet fishy look...
    i'll paint in some textures and see what i'll get myself into.

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by SIdiMenTion; 03-02-12 at 03:57 PM.

  5. #5

    Default Arab Characters

    A little update on my Arab characters I'll be sculpting their ears to wrap them up but for now here's a little polypainting update.


  6. #6

    Default sea Humanoid update

    I've used my passes in Photoshop to texture him in order to search for a wet fishy look.....
    still experimenting.
    Last edited by SIdiMenTion; 03-07-12 at 11:33 AM.

  7. #7
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    Mad Skills Man! all of them turned out top notch! i do like the final render of the fish guy the most. the added effect of the scales really bring out the aquatic feel. Really Awesome!!

  8. #8

    Default

    Quote Originally Posted by delanomatt View Post
    Mad Skills Man! all of them turned out top notch! i do like the final render of the fish guy the most. the added effect of the scales really bring out the aquatic feel. Really Awesome!!
    I'm glad you like him thank you very much
    I was hoping that look would be fine for him, i was a little not sure about it...His right arm is where i can feel it the most though so i was thinking maybe wiith a few tweeks, some more polypainting and ofcourse a good pose and a background he might be heading somewhere

    I had crappy internet the last few days and wasn't able to post so forgive me for the delay. hopefully i'll be posting updates soon.

  9. #9

    Default Latest Sculpt

    I had some fun making her...her dress was based on an 18th century german dress...I thought she would be a good practice for a game model later ...
    hope you guies like it ...

  10. #10
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    Great work, my friend! More!

  11. #11

    Default

    heeeeeeeey!!...how's it going buddy?....
    Thank you so much man I'm glad you like my work
    I'll be adding more updates soon
    Last edited by SIdiMenTion; 07-06-12 at 06:26 AM.

  12. #12

    Default Alien armor

    I thought I'd take a stab at hard surface modeling...I made this in my spare time...i used one of my previous
    sculpts as a basis for building this armor....there is more work to be done but i figured i show my progress anyway...
    hope you guies like it ...i'll post more soon ISA.


    Pieces I've built so far...


    Character strips of it as a whole...with and without a tail which i was thinking would be cool...still didnt decide yet..

  13. #13
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    nice armor, short legs
    www.matthewkean.com

    -Blog

    -CGhub Page

    Available for work

  14. #14

    Default Nice Armor, Short legs :)

    Thank you Mathew, yes the legs are short, or to be more accurate they appear short ...that's because it's short on the dynamesh concept mesh on the right... and the size of the Alien's head on the left...

    His head is long and i thought it looked cool at the time...so i did not change the proportions on the legs to compensate i thought it suits him...
    As of now while I'm working on this armor...I am takeng another look at his proportions...hopefully when it's finished it'll be fine.


    I'm glad you like the armor man




  15. #15

    Default Another small Update

    I've worked on the thighs and the Shins...going to work on the rest now....


    And here's the lower leg......

    Last edited by SIdiMenTion; 08-31-12 at 02:34 PM.

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