Hey guys, I'm new here on the forums.
Anyway, I decided to try Sculptris some time back and I really like it, so I decided to go ahead and complete a model. So yeah this is my first complete mesh, textured in Sculptris with a few brushes and colors:
The model is shown as is, no effects added. The background "lightning" pciture is here:
http://backlack.blogspot.com/2010/08...alls-kill.html
The lighting / shading is all "baked" into the texture itself, painted with the brush tool. This was because I wanted a cartoon-comic feel to it, not through shaders but rather a texture meant for "near-static" lighting.
Here's a pic showing a close up of the texture:
Well I hope to make more DOOM monsters as I'm a big DOOM fan, and of course there's the fact that I want to get a little Doom game done with my team at ModDB... but that's after the models are done.


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