1. #16
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    [QUOTE=tyrellcorp;945179]hey hey ... just another rendition of Ming..

    scary cool fantazy organic ,, keep posting
    Last edited by lemontmoon; 04-10-12 at 02:29 PM.
    by Raphael Constantine Lemontmoon
    email:lemontmoon@gmail.com
    experiences: Concepting, Character modeling, enviroment modeling,3ds MAX rigging,
    3d motion tracking,composition, vector graphics, texturing, animation, UDK level design
    and scripting






  2. #17
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    just a quicky.. dynamesh test of multiple spheres.. didnt really work so did a remesh.. still testing .. thanks for looking.. cheers


    http://shadowship.blogspot.com/

    a whoosh and twinkle is better than a sizzle and splat

  3. #18
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    Quote Originally Posted by tyrellcorp View Post
    just a quicky.. dynamesh test of multiple spheres.. didnt really work so did a remesh.. still testing .. thanks for looking.. cheers


    This rendering style is really beautiful. Is this a render from zbrush or something else? cool style, keep it up!

  4. #19
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    really nice, still investigating

  5. #20
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    More wildly great stuff!!!
    And that water!!! Is that Zbrush? I know someone else asked but I want to know too.
    I would love to see your stuff in a game engine or in a simulator like Opensim or something so I could wander around in it.


    Very very nice stuff!



    Cheers!
    Mealea
    nope...
    I don't know what I'm doing but I'm doing it anyway.

  6. #21
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    thanks guys..

    i render with MR most of the time .. i havent made the complete leap into ZBs rendering ..yet..!

    the ocean was modelled after a photo of mine from Thailand and the sunset was painted from the same photo and comped in photoshop with the rendered ocean from maya .. eerrr .. if that makes sence.. sorry bit tired brain not working ...

    there will be some more of these as this was just a preliminarily test..

    Nice to see U .. M...!
    http://shadowship.blogspot.com/

    a whoosh and twinkle is better than a sizzle and splat

  7. #22
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    heres a couple of different renders to test lights out.. thanks for looking..

    http://shadowship.blogspot.com/

    a whoosh and twinkle is better than a sizzle and splat

  8. #23
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    Default fluorescent

    as you do for the fluorescent lights in zbrush?

  9. #24
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    hey hey guys , just working on a few characters to put into one of my larger scenes (more of that later!) heres some boots that i worked on last nite.. still a wip really ..

    thanks for lookin..

    http://shadowship.blogspot.com/

    a whoosh and twinkle is better than a sizzle and splat

  10. #25
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    Some cool stuff here!
    Keep it going!

    Cheers,
    Svyat
    faivcat@gmail.com

  11. #26
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    very cool love those flying creatures, and the feet look great would like to see the rest of it

  12. #27
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    thanks guys,,

    just a quickie again.. doing some colour tests on a spaceship for another scene i am working on... test, test and test again..!! cheers


    http://shadowship.blogspot.com/

    a whoosh and twinkle is better than a sizzle and splat

  13. #28
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    Soooooooo creepy! And original! All of your work is so splendidly unique. Are you crafting your own world, piece by piece? It's almost like I can see an alien ecology slowly forming.
    Last edited by Rykka; 04-25-12 at 05:55 AM.

  14. #29
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    hey hey guys.. thank you all for your kind words...

    heres another "element" of the scene still a wip but i thought i would throw it into the mix... more of this soon..!! ha..

    as always thanks for lookin..

    http://shadowship.blogspot.com/

    a whoosh and twinkle is better than a sizzle and splat

  15. #30
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    just a small update.. C U...

    also i might add is that i used the hair to create the jet engine..!!

    Last edited by tyrellcorp; 05-11-12 at 11:36 AM.

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