i am enjoying everytime i come to your thread, so much progress. love the portraits of our friend. you really captured the essence of him,,, and the last sculpt is a great work too... i should take you as example, and study as hard as you do. your results speaak for themselves.
this is some great stuff! i love your anatomy sketch style, makes me realize how much I need to work on that.
Anyway, in your first post, you said you were taking a "game architecture and design". I wasn't aware that they had a course or major in 3d modeling?
thnx guys! appreciate your kind words
@KingCarter Well in the final year we get a choice to do a project of our own choice. I decided to focus on figure sculpting(some will focus on a game, AI etc). Basically you plan and teach yourself and meet with a teacher every once in a while(which makes it unbelievable I still pay the full price for this year.. but that's a different discussion).
@New Guy If I don't smooth my models I always get that sketchy feel, it's simply caused by using the clay buildup brush at high subdiv levels(and never smoothing).
Started my graduation, 10 weeks 3 sculpts, this is one of them.
After this, hopefully, I'm finally done with school
btw sculpted completly a-symmetrical, including the face
Last edited by wouter_vugt; 10-28-12 at 03:47 PM.
Wow man, just wow! Great work.
Good luck with your graduation
My Sketchbook - please visit and leave me some C&C to help me immprove myself
work in progress:
Last edited by wouter_vugt; 11-13-12 at 06:25 AM.