Hi all…
This is a personal project that began with a need to try out dynamesh, which is of course extremely cool! Began with a sphere, made the character, and then decided to give him a place to exist.
The character and cliff/terrain are Zbrush, Plants are paintFX, trees from Onyx, fur is Shave, textured with Photoshop/Bodypaint and rendered with Mental Ray using mia_material_x and Fast_Skin SSS shaders.
Final output resolution is 6000x3750 for print. Image is 95% 3D with a couple smoke elements added in Photoshop by shooting some incense smoke on black, as well as some dry ice… which was a lot of fun.
The character is rigged, so I hope to turn this into an animated piece eventually… Anyhow, it was a lot of fun to make! I hope people dig it.
-Alex