I decided to create a sketchbook to collect my latest work starting from this bust .. I want to create a model very precisely and in detail .. part of the sculpture is finished, and details remain, the addition of alphas to achieve a realistic skin maybe I will give him some facial expression...
please .. give me advice! comment and rate the post!
Great start - keep it up mate! If I were you I would concetrate so much on skin details at this stage, more human heads will come =)
Will definently keep an eye on your further progess, will be very interesting seeing you future works!
Cheers and happy sculpting,
hi zbrusher!!this is my newest project: an ANGEL!
i know,looks like a devil ..but!!i will show you soon why i call it "angel"..it's a w.i.p. and i must add a lot of things like parts of armor.
I also must add details to every subtool expecially in the body who has 5 subdivisions..i will add the 6°. *afraid of crashes*
here's some fast bpr renders without polypaint
Oh yeah totally love the idea of the model and the sculpt aswell!
This is your best one for sure mate, can't wait to see how far you are going to take him, there is a lot of potential going on on this model!
hello all .. this morning I did some tests on my character rendering, is not brilliant, just setting some lights and a very fast SSS skin material .. I'm not able to export from zbrush uv to Softimage so every time I export millions of polygons without the use of maps ... so if someone could help me to render the scene in XSI, with explanations, I'd be very happy