Both models were created in Maya, sculpted and painted in ZBrush and rendered in VRay.
Old model, based on Carlos Huante's sculpt, new render. VRay really kicks ass when it comes to sss and fast GI!
This is my entry for the mini-challenge that happened on Facebook recently. PapaNinja, one of the very best pinup artists today created this mini-challenge and I thank him for the opportunity and I thank all the judges and the great people and fellow artists who produce some stunning work for this competition. I had blast! Here's the link to the challenge: https://www.facebook.com/pages/Serge...17144088320217
And here is my final entry:
I hope you like it.