1. #166
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    Love your work man! Great source of inspiration! Can't wait to see more!

  2. #167
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    Default College Character doodle for UDK Project

    @a i r - Wow Thank you so much my friend, I really appreciate your kind words and your great feedback. It really is an honor hearing words like this from an artist like you. You are right, I am still a beginner and I really know that, because there are many amazing sculpters out there but that is a great motivation, I will definenly study hard and practice till my fingers hurt. You really drive my engine even more now, I will push myself with lots of anatomy and headdoodles. Great to hear that you are following my process! THANKS big time!

    @d100763 - Thanks buddy glad you like it without the polypaint, I gotta admit I don't like the polypaint so much either ^^

    @FairCat - Yeah FairCat thanks for the great support !

    @muchlove106 - No problem I try to comment everybody, but the time ^^, you really have potential! Keep it up. Seen your recent work, really cool cartoon headdoodle

    @NathanMartinez - Hey thanks Nathan, glad it is an inspiration for you, but look at other artists, they are the real inspiration^^ , but thanks buddy


    Here is a one day character doodle with texturing - all made with a dynamesh sphere and CurveLineTubes, InsertBrushes expect of the uzi was polymodelled in 3dsmax for a couple of months in my first week course of 3d modelling. Will definently rerender, had some problems with Zbrush, would not let me render a high res image and no AO and shadow map. Working on other things lately, getting my real portfolio characters ready and my showreel, because I really really want to make art in this AMAZING industry. Hope you enjoy anyway. Comments and critiques are more than welcome.

    Kenny Carmody
    Student for 3D-Modelling and 3D-Sculpting
    ShowReel May2012 -
    http://vimeo.com/42027953
    CGHub Portfolio - http://kc-production.cghub.com/
    Blogfolio -
    http://kennycarmody-art.blogspot.de/



  3. #168
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    Great bro
    keep goin' ^^

    Chris
    Chris R
    _______________________

  4. #169
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    #161 is one of your best sculpts so far! congrats!
    SKETCHBOOK 2013

    OLD SKETCHBOOK


    TUBE MONSTER toy series (PREVISUALIZATION)

    TUBE MONSTER toy series (FINAL TOY)




    VISEone's Website

    CHARACTER DESIGN | TOY DESIGN & CUSTOMIZING | and all that fun stuff

  5. #170
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    @aliengraphic - Thanks for the great support buddy and glad you like it

    @VISEone - Thanks man really appreciate it, you mean that guy with that coat?

    here is another one hour head study in college, made with dynamesh and textured with polypaint and spotlight! Did a retopo a while ago using it as my full body low res basemesh! Comments and critiques are more than welcomed.

    Kenny Carmody
    Student for 3D-Modelling and 3D-Sculpting
    ShowReel May2012 -
    http://vimeo.com/42027953
    CGHub Portfolio - http://kc-production.cghub.com/
    Blogfolio -
    http://kennycarmody-art.blogspot.de/



  6. #171
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    Great work, Kenny. Your progress with the digital medium is inspiring. Definitely a big motivator for people like me to keep working with those pixols.

    Now that you have the technical side spot on I look forward to seeing your personal creative style take form.

    Keep it up mate!

  7. #172
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    great work brother!!!! keep on zbrushing!!!

    Zain.
    Thank you,
    Zainuddin Fahad,
    Character artist.

  8. #173
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    Fantastic progress my friend! i definately love your style!

    Cheers,
    Svyat
    faivcat@gmail.com

  9. #174
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    Really still another vast step ahead
    especially in the neck shoulder aera it looks now perfect in my opinion.

    Great fun to follow your thread.
    On Second Look Santis could be right. May be you should Push up your lower
    clavicle a Little and get rid of the One above?
    Last edited by Jake Rupert; 03-31-12 at 08:44 PM.

  10. #175
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    Cool stuff
    In on the last character though, I get the spontaneous impression that he got two pairs of clavicles. There is a dark line in the texture on both sides that are distracting.
    Other than that, great work

  11. #176
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    Looks great KC! Excellent character and it's awesome to go through this thread and see your progress

  12. #177
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    Really nice work. The texturing work is great. Which matcap did you use for the skin?
    My Site: http://anthonyminto3d.blogspot.co.uk/

    NCCA (Bournemouth): Bachelor Arts Degree (Hons) First Class (Computer Animation Arts)
    3D Artist/Generalist looking for work in London and the South East (UK).

  13. #178
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    @Trist - Nice man thanks for the words, you are definently too kind. Well I still need a lot to learn from zbrush, it is so powerful and I totally learn from it every time i am using it. Yeah I really looking forward aswell to develop my style now, thanks again

    @neozeheran - Thanks Zain buddy :-) For sure, lets have fun zbrusing :-)

    @FairCat - Thanks Svyat my friend for the great support, really appreciate it

    @Jake Rupert - Hey buddy thanks for the great feedback and for the stop by, yeah you and santis are right, I really didn't see the two clavicles strange really ^^ but thanks for the advice

    @Santis - Thanks for the stop by mate, I really dig your creature designs! Yeah you are right thanks for the advice, somehow I didn't see that... really looks like two clavicles^^

    @Senka - Cool thank you, I really appreciate your kind words. Glad that it is a progress to see, I am really motivated mate

    @MiNTY - Thanks man, great seeing you in here. I used an custumize version of the L03 Material.

    Really thank you all so much for the kind words and it really gives me tons of motivation. I really give my best and want to learn every day to get a foot in this amazing industry!

    Here is another weekend special. Taking atleast three hour out of each day to develop new sculpting techniques and habits.
    Here is a 2 hour speed sculpt and texturing and a study of a back. Critics and comments are more than welcomed. Hope you all enjoy!!
    I will post other work in a bit, had a lookalike study weekend, stay tuned felllow zbrushers


    Kenny Carmody
    Student for 3D-Modelling and 3D-Sculpting
    ShowReel May2012 -
    http://vimeo.com/42027953
    CGHub Portfolio - http://kc-production.cghub.com/
    Blogfolio -
    http://kennycarmody-art.blogspot.de/



  14. #179
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    Nice work!

    I really like your skintones. Are you using spotlight and photographs of real skin to paint?

  15. #180
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    Hey KC u got some great stuff going in this thread, good texturing also keep it going!
    SketchBook
    ZAnimator (Video Demo): The Zbrush Animation Plugin (Keyframe and Timeline based)
    ZAnimator Zbrush Thread
    Blog / Webfolio: Darukin's Arts and Crafts

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