1. #181
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    @HerraPuputti - Thank you :-) Yeah I am using spotlight combining with textures and after words polypaint. To get the right colour information.

    @Darukin - Wow thank you so much for the stop by mate, I really adore and inspire your work! Thanks for the great words, means a lot to me hearing that from you!

    Here is another sculpt done on the weekend for anatomy/skin/texture study - Taking an hour out of each day to develop new sculpting techniques and habits.
    Here is a 2 hour speed sculpt and texturing of an old man . Critics and comments are more than welcomed. Hope you all enjoy!!





    Kenny Carmody
    Student for 3D-Modelling and 3D-Sculpting
    ShowReel May2012 -
    http://vimeo.com/42027953
    CGHub Portfolio - http://kc-production.cghub.com/
    Blogfolio -
    http://kennycarmody-art.blogspot.de/



  2. #182
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    You did a good job on you old man. I like the last image the best - the previous ones looked like he had a bunch of gnats buzzing around his head. This one looks like only a few gnats buzzing - I am assuming that they will disappear with rendering? IF not, I would suggest removing the dots and replace them with a few solid strands of hair. Otherwise it looks great. I like the sad expressions on his face. His eyes really draw you in to the picture.
    Last edited by LD; 04-01-12 at 03:56 PM.

  3. #183
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    really like the man. head with textu
    re and hair looks great (made in 2 hours you say?) only thing is the shirt, it penetrates the body near the neck area, and the texture is stretched there, would be nice if you can fix this, as they otherwisw look great too. (i do a quick retopology, when messy stretching occurs) well done, great study. i should do quicker pieces for learning as well..
    my fun with zbrush thread, my homepage riolama, and my zbrush blog

  4. #184
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    Nice one bro ^^ Keep goin'
    Chris
    Chris R
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  5. #185
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    Good portrait mate, great to see progression in your work.
    My Internets Page - http://www.vfxforge.com

  6. #186
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    Default Saturday special - Speed Angelina Sculpt & Texturing

    @LD - Wow cool man thanks for the stop by and for your kind words and feedback/advice. Yeah you are right it really looks like a bunch of gnats buzzing

    @kokoro - Thanks for the stop by mate and for the great advice, you are totally right, his cloth texture looks very strange, I will definently rework that and thank your for the constructive advice

    @aliengraphic - Thanks Chris, really appreciate your great support and feedback!

    @johnchen
    - Thanks for the stop by and the kind words
    Last edited by KC-Production; 04-03-12 at 03:21 AM.

  7. #187
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    Your work is just outstanding these days Kenny, besides the amazing quantity of work your putting out. Kudos to you.

    Ezra

  8. #188
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    Default Saturday special - Speed Angelina Sculpt & Texturing

    @Ezra52 - Thank you so much for your kind words man, really appreciate it

    Taking an hour out of each day to develop new sculpting techniques and habits.
    Here is a 2 hour speed sculpt and texturing of Angelina Jolie. A friend of mine wanted that I should do a female head study and we thought angelina would be a good fit for the anatomy. I also did this as an exercise for an upcoming art test which also is a task to do a femail character and I really think woman are way harder, my sculpt of angelina looks still too much male instead of female..well Critics and comments are more than welcomed. Hope you all enjoy!!

    Kenny Carmody
    Student for 3D-Modelling and 3D-Sculpting
    ShowReel May2012 -
    http://vimeo.com/42027953
    CGHub Portfolio - http://kc-production.cghub.com/
    Blogfolio -
    http://kennycarmody-art.blogspot.de/



  9. #189
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    Looking good..really starting to capture the essence of the woman...Hit the fibre mesh button...use at least 10 segments per fibre and groom that sucker
    Link to my web site

    Seeking work

  10. #190
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    Nice!

  11. #191
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    @ministerart@hotmail.co.uk - Thank you for the stop by and for the feedback mate :-) I will definently rework the hair^^

    @nicksc - Thanks

    Will post my newest work soon, sculpted some heads and body parts as ussual ^^ and currently working on my unannounced characters for my showreel :-) So stay tuned my fellow ZBrushers and a happy weekend
    Kenny Carmody
    Student for 3D-Modelling and 3D-Sculpting
    ShowReel May2012 -
    http://vimeo.com/42027953
    CGHub Portfolio - http://kc-production.cghub.com/
    Blogfolio -
    http://kennycarmody-art.blogspot.de/



  12. #192
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    here is an anatomy study for saturday, will post more, this is one study of today, hope you like! Critics and comments are more than welcome

    Last edited by KC-Production; 04-07-12 at 10:20 AM.

  13. #193
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    \m/. AC/DC .\m/

  14. #194
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    Default WIP - of a apocalypse creature!

    Thanks corey buddy yeah keep it original ACDC ^^
    Well thought I just post a little WIP - I cutted off the body and only a screen grap because I am still working on it and still have a little time left for the final one :-)
    Will post my latest dailydoodle for today later on, working on a likeness sculpt and texturing of Ryan Gossling for FMX 2012!
    Hope you all enjoy anyway, a little more than my last post Critics and comments are more then welcomed

    Kenny Carmody
    Student for 3D-Modelling and 3D-Sculpting
    ShowReel May2012 -
    http://vimeo.com/42027953
    CGHub Portfolio - http://kc-production.cghub.com/
    Blogfolio -
    http://kennycarmody-art.blogspot.de/



  15. #195
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    Like the direction of your new monster head
    One crit would be that the structure around the inner eye/cheek/nose is a little unclear. Try thinking about the bone structure a little bit more before moving on. Keep up the great work
    New Sketchbook! (with a new free skull on page 1!)

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