1. #1
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    Default Toy Design with ZBrush - Fine Art Collectibles, Vinyl, and Random Candy

    You could say I'm an old school game developer, although I haven't produced game art in quite some time. The skills that were honed from years of game dev, however, came in handy when I made the transition to toy design. Sculpting, 3d modeling, UV mapping, projection mapping, everything has a place somewhere, somehow, when designing toys.

    ZBrush has become an indispensable and powerful tool around these parts. Here are a few projects that benefited tremendously from a bouncy, flexible digital process.

    Mad Battle Man - designed by Mike Sutfin, produced by Reckless Toys.

    Last edited by Wetterschneider; 02-03-12 at 08:36 AM.

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    Wicked model, I would buy one of those! Really nice work, more please! Cheers, David
    And so we came forth and once again beheld the stars.
    - William Styron, Darkness Visible


    My New Photography Website:

    Http://davidchalkgraphics.com

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    Looks Sick. You should post more art toy stuff!

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    Soulty666, Chalkman, thank you.

    "Bubbie" is a small tentacled alien. Personal design done for fun.


    "Misfortunate Travellers" is an older gallery multiple, a collectible based on the work of two designers. Chris Ryniak creates and illustrates little monsters and Jonathan Bergeron paints fun skulls. This piece was produced in limited numbers for an exhibition at the Yves Laroche Galerie d'Art in Montreal. It's resin.


    A project in the pipe called "Triplecrown". Also designed by Chris Ryniak and being produced by Rotofugi. This one, like the Mad Battle Man up there, will be rotocast in vinyl.

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    cool sculpts!...scoolpts?
    Sorry if my english is no bueno
    Mi Sketchbook

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    Awesome character design on the Mad Battle Man. Really love this guy!
    Can't wait seeing more Toy Designs from you and who knows, maybe someday I'll buy my little nephew a little figure which you've designed
    Cheers mate,
    Kenny
    Kenny Carmody
    Student for 3D-Modelling and 3D-Sculpting
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    http://kennycarmody-art.blogspot.de/



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    Kenny, Moga, thank you.

    While I've worked on dozens of projects, sculpting figures, engineering articulation and prepping models for rapid-prototyping, I haven't really produced anything that I would call my own design. There are too many great artists out there that I'd like to work with, making toys based on their terrific work.

    Here's an example of my personal design work, like with "Bubbie" up there. This is "Thoza" a rather massive yellow beast. Or, "Thoza, the Yellow Beast" as I like to call him. Sculpted, as usual, using ZBrush, and rendered, if anyone is interested, using Vray and 3ds Max.

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    love toon

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    ooh I like me some Thoza!

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    Kilik, SonOfWitz, thanks!

    Here's another personal toy design, although the rendering is intended to be less pre-visualization purposed and more fun than usual. I've built a massive collection of simple buildings to dip into when setting up toy monster renders, since it's that's a genre I find myself coming back to over and over again.

    Chug epitomizes the kaiju in my world. They are massive stressed creatures that find themselves locked in and restricted by buildings that they don't really want to damage. They can't move easily through the fragile labyrinth. They are out of place, out of scale, and want to find their place in a community that can't accept them.


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    Most of my time is spent sculpting and engineering collectibles and toys, it's hard to scrape together a few minutes every now and then to mess around and have some crazy fun doodling up non-project related sculpts.

    Here's a quick exercise in ZBrush.


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    Your toys are very funny! I love them.
    Making this last model I think you had a lot of fun: I think you did a great job on the polypaint of the skin... it's quite impressive

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    Guti, thank you.

    I have a lot of loose sketches in the dusty corners of my hard drives. Here's Bafs, just another dismayed little creature who doesn't get the love that he deserves.


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    These are some figures I could definitely see decorating my desk, great job.

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    SammehSAMURAI, thanks.

    I've got so many sketches to toss up here, I'll just keep going until someone begs me to stop.


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