We are starting a new series of ZCalssroom movies to cover the new features of ZBrush 4R2b. The first 4 movies are about FiberMesh™ and MicroMesh. More ZClassroom movies will be added as they become available.
Enjoy, learn and experiment with these features.
The Pixologic Team
We have upgraded the movie controller to be compatible with most mobile devices, including the recent-generation iPhones and iPads. This is perfect when you are on-the-go and can't use ZBrush but yet feel a strong need to learn more about it
If you have not yet upgraded to Z4R2b, please visit this thread.
Troubleshooting questions should be posted in the Questions And Troubleshooting Forums.
If you did not view the previously released ZClassroom movies about ZBrush 4R2, we highly recommend that you view these first in here.
If you create cool images utilizing the features described in these movies, please post in this thread and share with us and other members of ZBrushCentral.
Basics of FiberMesh™ A ZClassroom movie by Paul Gaboury
This video will cover the basic controls of FiberMesh™ by generating fibers on the ZBrush dog. Once fibers have been accepted to be a SubTool the video will also showcase how you can select, mask, and paint specific fibers. The FiberMask and FiberUnmask features will also be discussed in this video.
Morph Target Guided with FiberMesh™ A ZClassroom movie by Paul Gaboury model courtesy of: Kotelnikoff
With the ability to store morph targets ZBrush can bridge the gap between the two states of the mesh with fibers by using the Morph Target Guided option found in the FiberMesh sub-palette. This video will cover the basic operation of using the Morph Target Guided option.
-> See a FiberMesh™ tutorial in Joseph Drust thread.
Basics of MicroMesh A ZClassroom movie by Paul Gaboury
This video covers the basics of using MicroMesh to render out a normal sphere as a sphere that takes on a look of individual gems. MicroMesh will convert polygons of the sphere into any selected mesh, in this case a gem at render time. Please note that when using MicroMesh ZBrush will be rendering the number of polygons of the sphere times the number of polygons in the MicroMesh.
Fibers with MicroMesh A ZClassroom movie by Paul Gaboury
This video covers the ability to convert fibers into a MicroMesh at render time. The difference between using geometry and fibers with a MicroMesh is that the MicroMesh will be stretched along the fibers instead of just replacing each individual polygon of a mesh.
FiberMesh™ Tree Part 1 A ZClassroom movie by Paul Gaboury
This video demonstrates the use of FiberMesh in constructing a tree-like structure.
FiberMesh™ Tree Part 2 A ZClassroom movie by Paul Gaboury
This video demonstrates the use of FiberMesh™ to create a leaf-like fibers combined with MicroMesh-ed flowers.
-> See an example of fibers & trees in Arran J Lewis thread.