1. #1
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    Default Yerathel Illustration

    Hello allthis is my first post on zbrushcentral
    It's a lot of time following the works of great artists on this site and I finally decided to show some of my illustrations.
    The illustrations are made for the most part with Zbrush, but I also use Poser for some human subjects, Mode for hard surface modeling and Photoshop for compositing and finishing touches.
    I hope you enjoy them.
    Sorry for my poor English, I write from Italy.

    Bye

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  2. #2
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    they look such alive , great work!

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    Awesome work. I love the snow giant. Definitely has a nordic face, despite being hidden by the helmet.

    Cloth, armor, atmosphere and lighting... really great stuff.

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    looking really lovely,

    keep it up
    My Website and Blog : http://ivodiependaal.com

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    You've got a great sense of atmosphere and color. I dig your work. My favorites are the dwarf and the tree. Others got stranger proportions (Maybe it's perspective too).

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    Thanks to all

    Quote Originally Posted by Felixenfeu View Post
    You've got a great sense of atmosphere and color. I dig your work. My favorites are the dwarf and the tree. Others got stranger proportions (Maybe it's perspective too).
    Agree with you.
    Dwarf and treant are my favourites too, especially the dwarf. The curious thing is that this is the first of the series (treant) and last (dwarf).
    However, the proportions of other subjects are deliberately exaggerated.After all, they are monsters

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    Another peice.
    Subject modeled in Zbrush, hard surface object made with Modo, render in multipass in Zbrush and post processing in Photoshop.
    Background painted in Photoshop.


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    ANCORA.......
    but...how many time do you spend to doing your works?
    every day I see beautiful stuff from you!
    amazing rendering and compositing!
    ciaoooooooooooo

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    Holy cow these are great!

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    Really like the atmosphere. The last one is my favorite. Keep it up.

  11. #11

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    Outstanding rendering! Would love to see some breakdowns of your ZB to PS work flow.

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    Good thing i suscribed this thread. Your last one is awesome. Your 3D and painting mix up well.
    | Website : http://felixars.weebly.com | Zbrush Sketchbook here! |

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    love the frost giant great work

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    Gorgeous! Wondering why you didn't also render in Modo as well since you used Modo for hard surfaces.

    Still... can't argue with results, love the painterly style.


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    Thanks again

    Quote Originally Posted by EricShawn View Post
    Gorgeous! Wondering why you didn't also render in Modo as well since you used Modo for hard surfaces.

    Still... can't argue with results, love the painterly style.

    well, to answer your question...because I find much easier and faster to create the render steps in zbrush rather than in Modo, also zbrush render give me a much more "painted" effect.
    Also because there are too much steps to bring the model from zbrush to Modo (you know, Displacement maps, Normal maps, a correct topology, polygon count not too high and so on).
    I tried to do these steps but the result does not satisfy me

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