Thanks, I have some problem with the tips of the fiber, when use higher profile and segments there are black tips of the fiber without UV's at all , I hope they fix this bug as soon as possible.. it does not show when using the profile1 with low segments but more when you create the TUBE look for the fiber .
I am going to make some video today for my people about using some brushes for cut and grow of the hair so check out my youtube /mec4d
People mentioned before that you can't do that what is false statement , it virtually cut and grow the hair but technically the mesh will have the same poly count , that why it is good to generate short fibers and safe the poly count using the groom brushes .. I mostly exporting the fiber to other applications for use and the specific poly count is importing for rigging and animation.


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