Just a place to post my current work and studies. I’m very open to critique and suggestions.
Currently my focus is on improving the basic anatomy in my sculptures, and on refining my hard surface rendering techniques. (Two areas I feel I am pretty weak) Mostly trying to do this through a number of anatomy studies from reference that I suppose I should actually start saving and posting instead of deleting at the end of the session.
Most of what I have been using Zbrush for is miniature work. The files are getting printed in 3d and cast in metal or resin, so you may notice that some of the poses are slightly unnatural to account for the limitations of what a mold can handle in terms of undercuts and overlapping forms.
Some of my recent stuff: