1. #1
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    Cool My First Zbrush attempts

    Hi folks,

    Just finished a couple of composites of two of my models entirely created in Zbrush. Please feel free to critique them as I am still a newbie at Zbrush and appreciate any helpful comments.



    Hope I uploaded these right? Thanx peeps.
    B. A. Visual Art, Game Art
    A. A. Technical Illustration
    A. A. AutoCAD Mechanical Drafting
    U. S. National Dean's List 2006-2007
    Cert. Airbrush Artist
    I dabble.

  2. #2
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    Default

    The light is a bit distracting here. I can't see them clear
    but the looks good. I like the predator feel and pose is very dynamic
    My Sketchbook - please visit and leave me some C&C to help me immprove myself

  3. #3
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    Default

    Thank you. This was also my first attempt at 3 light placement and multi-pass rendering all inside of zbrush with final compositing inside After Effects. I used a tutorial on rendering from Steve Warner. Available on Pixologic. I still have to play with his settings a bit to find my own "sweet spots" for the lights but I think the basics are cool. I'll update my images when I do the final demo reel.

    Quote Originally Posted by nebular View Post
    The light is a bit distracting here. I can't see them clear
    but the looks good. I like the predator feel and pose is very dynamic
    B. A. Visual Art, Game Art
    A. A. Technical Illustration
    A. A. AutoCAD Mechanical Drafting
    U. S. National Dean's List 2006-2007
    Cert. Airbrush Artist
    I dabble.

  4. #4
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    Default Homo_erectus W/hair! New fibermesh tool

    Gave the new fibermesh tool a try on my Homo-Erectus model. The results are great although I'm still experimenting with the grooming brushes.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by ange321q; 01-27-12 at 12:19 PM. Reason: update photo

  5. #5
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    Default Current game character

    I'm trying to learn the Zbrush high poly model to low poly model workflow. I am really grateful to Joseph Drunst for his latest 3 video set on using the manual retopo method inside Zbrush. I would like to see the other two methods he mentions explained as well I hope he considers doing them as well from start to finish?

    Anyway this ones being done using his tutorial as a guide for me to finish the job. I'll update.
    B. A. Visual Art, Game Art
    A. A. Technical Illustration
    A. A. AutoCAD Mechanical Drafting
    U. S. National Dean's List 2006-2007
    Cert. Airbrush Artist
    I dabble.

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