Hey, I would like to share with you my 4th sculpt and first polypaint.
Modelled in Maya, uv-mapped in roadkill, sculpted & painted in zbrush, rendered in cinema 4d & graded in AE.
Here's a timelapse of the zbrush work.
Let me know what you think! All comments & feedback are highly welcome, how brute they may be.
Im still a beginner but I love this stuff and I really want to improve.
Higher quality image can be found on my blogg, http://johanlithvall.tumblr.com/
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