Just for the heck of it...
Just for the heck of it...
Not really a "first attempt" on this one, but something I haven't tried for quite a while... An actual full blown organic sculpt. /gulp
I won't say what it is for the time being. Hopefully it will become self-evident as the sculpt develops... at least I hope it does...
Give that man a cigar! Glad you like it Zber2.
" In Life , like Art, you always have to look for an interesting perspective ! "
Thanks Blue! Hehe. The comp was more or less a throwaway. Five minutes in photoshop to mask the area for the title. It actually took me longer to find the poster in google than the piece took to create lol. The Sculpt was about an hour of actual work and 3 hours sitting staring at my monitor deciding what to do with it.
I'm reworking the Joker sculpt I attempted when I first started with Zbrush but I need advice. I realize that since its a comic book type image, the proportions won't be anywhere near to a normal human being, but even taking that into account it still looks off and I can't figure out what to change to make it look a little more "realistic". Tips are most appreciated.
It looks pretty good, but I see what you mean about something being "off".
I think you should make the mouth less acutely triangular for starters. I get that you're going for the old-school Joker, and his mouth should indeed be very enlongated, but if you look at the upper lip on your model, it almost creates a sharp "V". Another thing you could try is to make the jaw a bit wider, right now it sort of blends in with the neck.
Still, it's looking good.
Johnny, thanks so much for your help! I tweaked the mouth a little, but still left the "v" shape more or less in place. I also widened the rear area of the jaw and narrowed the neck a touch. At the moment, I'm playing around with paint and materials. I like to give a basic paint job because for me it seems like sometimes it saves time when I can paint a detail as opposed to sculpting it.
Here is an ortho shot and perspective. I'm leaning toward the ortho for the finished product, but the perspective does have kind of a neat hallucinatory feel to it. Give me your thoughts everyone.
Really digging your take on the Joker, and I can see what you mean by it being a lil off. Your trying to go for the look that's inspired by the comic, I've found that sometimes it's really hard to convey the same geometry you see on a 2d image into something that is a 3-d model without it looking off. I would say something you could focus on that seems a lil off to me is the structure of the jaw, specifically in the rear. I think you may need to accentuate more of the Masseter muscle. You can still keep that v shape to convey the "comic" look your going for, but focus on the sides towards the rear maybe just make those muscles just a lil more visible. Keep up the good work.
Kenny and Truubluu, you guys are the best! I gave the masseter a little more volume as you guys suggested and it really improved the front view (at least to my woefully untrained eye.) The side view is still a little wonky looking to me, but I'm not going to worry too much about it, since my end result will be a straight on face view anyway. Not real unprofessional, I know, but since I do these for my own satisfaction I'm not too worried about it.
Truubluu, you weren't lying when you said how difficult it is to translate a 2d image into 3d. I went and looked at your Nicholson Joker sculpt and vomited in my mouth a little when I realized the inadequacy of my own work, but I guess I'm getting better.
Anyway, thanks again for your help you guys.
Here's where I am now.
Great job Vooddoo, kudos to you. I know you've been a little hesitant to get going on organics but I'd say you've definitely broken through. Keep it up.