1. #46
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    the baby with the pitbull is a really cool idea, very uncomfortable!
    keep it up, great progress

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    FatherO , MattSkinny . Thanks! It's very encouraging to hear so.

    Here are few sketches I did latelly. I do many of them but those are my favs.
    I try to practice as much I can, to learn better anatomy, but I lack of time so have not as much time as I would want or need.


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    The girl is great, love it!
    On the second study you really need to revisit the shoulder area.

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    Santis Thank you, I'm very gald you like 'my' girl Also you have right with shoulders of the 2nd. I always try to keep in mind such remarks.

    To keep the thread alive hera are few sketches of mine. Everything started as a sphere to evolve later one. Quick sculpting sesions
    from 30min trough 1 or , like weith the last one containg two characters, few hours.
    I have no time for more serious thinkgs now.

    Anyway, please leave a word or two. Thanks




    I had to reinstall the ZBrush and I lost all my MatCaps, so here is the Fast Shader.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  5. #50
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    Hey nebular, very nice studies, and you are often learning more doing those then with bigger projects.
    And you are really improving fast, so keep doing those!
    I especially like the pair, good character and mood!

  6. #51
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    MattSkinny Thank you! I am very happy to hear this from such skillfull person like you, really

    I was asked how to make low poly from highress DynaMesh model and I thought some folks here could find it usefull too, so I creataed a short guide how to do this.
    [Clik the Image to see the whole tut]
    Attached Images Attached Images  

  7. #52
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    Default That's Awesome Nebular

    Thanks for the Tutorial, it will really help.
    Awesome work.

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    Default more sketching..

    InkySpot - I'm very glad !

    Here are some quick nad studies and a quick doodle of toonish character.

    Cheers.


    .

  9. #54
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    First and last hands are especially good! So cool to see people progressing!

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    Thumbs up

    I'm really impressed with your stylized work.
    I do much the same (not as well) in my illustration and in my digital sculpts.

    Thank you for the inspiration!
    __________________________________________________ ________________
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  11. #56
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    Default Good stuff Nebular...

    ...I love the textural clay tubes sculpts.


    Your characters look like strange marionettes.
    I can see your work is evolving.

    The brush strokes are more expressive and energetic in some of the later scupts.


    Keep pushing forward.

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    Hi
    many cool works here, i like your art.
    What material are you using in the images of the studies of the toonish character?

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    Cool studies Nebular! Those hands are really nice. You're showing good progress every time you post... makes me realize I need to quit being so lazy!

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    Hello, cool studies, i like.

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    MattSkinny, thanks man, always great to hear your approval! Your sculpts and skills are very inspiring.

    Nate Owens, just keep working and you will get better. More you will study, better you become


    Shellac, thank you! I have no time or need to 'polish' my sculpts right now and I also like to see the strokes on sculpts (and paintings)

    Tarum, thank you I was looking for material rightnow for it but couldn't find my source.. I thought it was made by ZBro
    but it's not. Maybe someone will point you because these material pack is preety famous here I think. It's from forum for sure.
    Every material is called z[number]. The one I used for hands and head is z3 I belive.

    FatherO, Thank you! Hope I wont 'fail' you this time

    Philuxius, Thanks, I'm really glad you like it


    Whew, so many replies Very encouraging. While wisiting my thread I will leave some recent sketches - everything started from sphere I belive.
    Thanks/.
    (ps. hope I don't ahve to introduce the first character to you )






    Last edited by nebular; 12-27-12 at 05:37 AM.

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