1. #1
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    Default Robinīs Sketchbook, doodles to complete works.

    So this is my first post here on ZBC. Been looking around here for a while and im just blown away by the incredible work and talents around here:O
    Im studying Computer graphics and animation in Sweden. I have recently started focusing on characters and creatures as i want to become a character/creature artist. Im quite new to zbrush have been working with it for about 2 months now, and im hoping to get some feedback and tips from you guys.
    I wont post the things i did the first weeks, cause those things look like a complete mess^^
    But this is the first full character i created (the humanoid with hood), im not sure who made the concept as it was given to me as an assignment from my teacher. Same goes for the second, the spider like creature.
    The first one i made using zb4, the alien spider was made using zb4 but rendered with zb4r2.


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    Default Anatomy

    So for my next full sculpt im gonna try and create a chaos marauder from Warhammer. But before i start with that i need to try and learn a little bit more anatomy and learn how to apply it to my sculpts. Here is a 3 hour speed sculpt. Any feedback is appreciated
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Default More anatomy

    Just a quick skull today, spent around 3-4 hours on this and tried out the r2 render a bit more im really liking it alot
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  4. #4

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    Quote Originally Posted by Xerotin View Post
    Just a quick skull today, spent around 3-4 hours on this and tried out the r2 render a bit more im really liking it alot
    The render of the skull look very nice.

    could you share your light and render settings?

    thank you
    Ox C. I.






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    Default

    Hey ox creative imagery, thanks for your comment. About the render i didnt save any settings and im quite new to it so i was mostly just fooling around with it. I used the lightcap with 3 diffrent lights with settings similar to the image i might have added some color to some of the lights not sure. After that i was just using bpr filters to tune the lights and shadows and adding a little bit of dof. I really was just pushing and pulling everything until it looked ok :P Then i took it to ps to add a vignette adjust contrast and some other minor things.
    As for the other image im really trying to learn more anatomy from what i can see the back is some what off not quite sure what it is, i spent around 3 hours on this. Crits is always appreciated
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    Default

    Just a quick sculpt for today spent around 3-4 hours on this inspired by predator, didnt have time to go as far as to start with the fine details and im not sure im happy enough with it to go into fine detailing.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Default

    Hmm couldnt sleep so i did another quick bust before bed, loosely based on a concept found when i was googling i couldnt find any name of the artsit who made it.. :/
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    Default

    Ok so i started working on one of my favorite video game characters the chaos marauder from Warhammer, unfortunately the game wasnt as awesome as this character (in my opinion). I just started with this and will post as i get more done, any input is appreciated.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Xerotin; 10-30-11 at 01:34 PM.

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    Default

    Small update on my marauder, have changed his proportions a bit and started working on his helm and beard
    Im having troubles trying to make his beard braided, might try to remake it later on. Any input, feedback, ideas critique, etc is always appriciated
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Xerotin; 11-01-11 at 07:08 AM.

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    Default

    Hmm quite dead in here. . Ah well ill just keep posting anyway
    Did some more work on my marauder, none of the subtools are finished yet, im just trying to rough it all out and get things in place before moving on to detailing.
    Did a quick render of were i am now with this. Gotta say im loving zbrush more and more for each day, r2 is fantastic!


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    Default

    I'm really liking this last one. Would love to see you push it further and get it textured and rendered.

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    Default

    I think you're coming along quite nicely. I recognized your marauder right away and I really like your hooded character. Your work on cloth is great and I really like the rope detail. It looks like you might getting a bit hung up on the feet though. If you are looking for reference, I would highly recommend Michael Hampton's Figure Drawing: Design and Invention book or Scott Spencer's Sculpting Human Anatomy. Hampton's book does a fantastic job of breaking down complex anatomical shapes into simple forms imo. I hope that helps. You're doing great! Keep at it.

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    Default

    Thanks for you comment Droma, i will push it further its still quite early wip. Lots of other items to add shoulder pad, vambracers (or whatever they are called), some chains, bird skulls and other things

    kdshay: Thanks glad to hear is recognizable and thanks for your feedback, i agree i seem to have some issues when it comes to feet, this time im making boots for the marauder so i wont worry to much about it, but i will definitely look up those books

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    Default

    Been working a bit more on this now, adding more subtools and small details, there is still alot to do. I would say its about 70% complete, by far the most time consuming sculpt i have done but im having alot of fun doing this one and learning new things all the time As always any crit/feedback and comments is always appreciated!


    Last edited by Xerotin; 11-06-11 at 06:54 AM.

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    Default

    Long time since i posted anything, have been busy some more boring things at school. I almost finished the marauder, but then i had a severe computer crash and i hadnt backed any of my zbrush works so it was all lost. Here's an image of were it was. Also an octopus sculpt wich i did a maybe 2 weeks ago, first time trying polypaint, really need to practice that ALOT more




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