1. #31
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    Default raptor wip

    I want to tell everyone what a pleasure it is to share this forum and of course the Sculptris forum with you all ( you know who you are ).....
    I hope this christmas finds you all in good spirits and happpy with your lives in these difficult times......
    " So Merry Xmas to All " from AKA Blue







    Ps this is my joyful girl Maggie that allways loves me no matter what.......


    Last edited by blueferret; 12-22-11 at 11:40 PM.

  2. #32
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    Default Dragon Wall Mosaic

    SA6 to zbr to max for render with normal and diplacement and diffuse and specular maps.....
    What do you think ???? does it feel solid.....


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  3. #33
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    Cheers Blue! Thanks for those good wishes in these indeed difficult times!

    Yes it looks solid to me, that is something I ave been thinking about myself for some time ... fosssil remains of insects or animals in either stone or perhaps amber. I hope that you do more exploration!

    I love your Eagle .. he appears to be a bit unsure of himself and his face shows a bit of angst!

    Anyhow, may 2012 be a healthy and jouous one for you!
    And so we came forth and once again beheld the stars.
    - William Styron, Darkness Visible

  4. #34
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    Default Wyvern Petroglyph

    Ah yes the poor eagle is just trying to figure out what to do with his 4 unfinished legs, therefore is the reason for all that welshmertz.......

    here is another of those glyph type dragons, hopefully you will enjoy it.....

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  5. #35
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    That one is excellent ... I love how the body is embedded in the background and the wings are on another plane! Very exciting! Cheers, David
    And so we came forth and once again beheld the stars.
    - William Styron, Darkness Visible

  6. #36
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    Default Abstract 2.5 D

    A small attempt at 2.5d artform......following in the footsteps of Chalkman.........


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  7. #37
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    Holy S*** Deke ... what have you been smoking? Very cool image, everyone has their own unique "toolbox" keep em coming! Cheers, David
    And so we came forth and once again beheld the stars.
    - William Styron, Darkness Visible

  8. #38
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    Hey..Way to go Blue...Excellent..

  9. #39
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    Default Rare Oregon Day

    Living here in Oregon we don't get many sunny days and when we do, this is what it feels like....... As you can tell it must be raining here as usual...
    better known as Oregon Sunshine.................zzzzzzzzzzz
    All objects worked on and textured in Zbr and Background done in photoshop.........


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  10. #40
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    Default Mech Bird

    An old model from a long time ago rejuvenated in zbr with a layer comp done in photoshop........


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  11. #41
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    I like this human figure, very much.
    Do a second render pass, using the main light strong ~2 as RIM light. Make it orange and use just black background. Composite it in Ps as top screen layer. Export a shadow map too, casted shadow on ground should look differently. Of course, there're many ways to skin a cat.
    Last edited by michalis; 12-28-11 at 02:41 AM.

  12. #42
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    @MICHALIS.............zzzzzzzz

    Hmm.. Wow youre talking out of my league of understanding....For start I don't know how to create a rim light in Zbr and where would I find the
    other maps to export ??? Duhh...." Oh No Mr Bill dont't squish me flat again Just because I'm having a senior moment "......

    Any advice would be mucho appreciated....Deke : AKA Blue
    Last edited by blueferret; 12-28-11 at 03:15 AM.
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  13. #43
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    Click on the light, this places it on the back hemisphere. Make it ~2, not the 0.85 default. Give the appropriate color too.
    One at a time. cheers
    Last edited by michalis; 12-28-11 at 12:44 PM.

  14. #44
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    Well I made a few changes using 2 lights and changed shadow density...........


    Last edited by blueferret; 12-29-11 at 02:07 AM.
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  15. #45
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    I see. Avoid two lights and go for a multipass combo in Ps using one light at a time. Two or more lights in BPR kills the almost raytracing effect.

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