Here is my Triclops which was inspired by Kris Costa's model he did a while back for the book "Maya - Secrets of the Pros". Everything done completely in Z-Brush
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Here is my Triclops which was inspired by Kris Costa's model he did a while back for the book "Maya - Secrets of the Pros". Everything done completely in Z-Brush
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here is the wire mesh
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Texture and UV map. For texturing I used the Zapplink plugin with Photoshop and for the UV I used UVmaster plugin.
texture with basic skin shader
UV layout
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Adding a mouth cavity...
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Render with mouth:
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Created blend shapes in Z-Brush. Used the Blend shape plug-in to send them to Maya then created a user interface for them. Still a work in progress : )
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Testing some animations in Maya.
http://vimeo.com/31631010
Last edited by dcbittorf; 11-05-11 at 03:34 PM.
Testing some Blendshapes: Currently have over 40 blendshapes
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