1. #76
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    Mar 2010
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    26
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    Default



    zombie I am working on, seems like an appropriate place for my first submission to ZBC.

    still a WIP, C&C welcome.
    Last edited by markycapone; 10-28-11 at 11:29 AM.

  2. #77
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    Atlanta GA
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    Default frank

    I love Frank

  3. #78
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    Brest (Fr) - Laval (Fr) - Paris (Fr)
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    Default

    Hi everyone !

    I have the pleasure to present you my first personnal creation on Zbrush 2 weeks after my first steps in Z !
    So please, be gentle !
    And Happy Halloween !




    If you need more renders mail me at froux_17@live.fr =)

    -------------------------------------------------------------

    Froux

  4. #79
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    Dec 2009
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    Default Update halloween tree

    Hello guys!


    There is a quick update to my work.


    VICTORFORNES- ITīS FANTASTIC! very realistic skin and how wrinkles and fade naturally with the folds. IMPRESIVE!


    WISSLER - Awesome work! conveys feeling, and is suitable for the subject matter. is out of the typical, very cool idea!


    Best regards to all.
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    Last edited by renjoss; 10-29-11 at 06:26 AM.

  5. #80
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    Default

    Quote Originally Posted by wissler View Post
    I love Frank
    Great job. Amazing.

  6. #81
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    Jul 2005
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    Hi everyone. This is my first post here (wow, I've joined in 2005 and never posted, :P ), thanks to the insistence of Renjoss who made me participate in this halloween Challenge.

    This is something I've been doing the last 2 hours +-. The idea is to do a scary gravedigger you would't like to find in a dark, foggy night in a graveyard... buuuh!
    Hope I'll finish before witch night ...

    So here are some WIP's of it.


    Last edited by RavenX; 10-29-11 at 11:34 AM.

  7. #82
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    Nov 2010
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    Default Happy Halloween

    From salems lot series my first caracter completed...

  8. #83
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    Default more Update halloween tree

    Hi to all!


    good works all! the level in this post is very high!


    Raven- I like to see you here! I really like your character, half realistic - half cartoony, an expression very successful and very accomplished look, great beard and the hat and hair. Itīs great!


    This is a quick update.


    Thanks!
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    Last edited by renjoss; 10-29-11 at 01:10 PM.

  9. #84
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    Default

    Nice vampire, motorhome.
    Renjoss, the tree details are good, but the skull shape the branches try to make is a bit difficult to see. But keep up the good work.

    Another update... The hair is still provisional, just to test the style, but it will be this way...
    Tomorrow more..


  10. #85
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    Default Happy Halloween Everyone!

    Rendered in Zbrush4 2R with bpr filters added, watch out he bites!




  11. #86
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    Mar 2008
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    San Francisco, CA
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    Default

    So, can someone answer this: do we have through Monday to work on this or only through Sunday? Thx in advance!
    Chris Carter (aka CgCarter)
    Modeler & Digital Sculptor
    http://www.cgcarter.com | Z4R4 Beta Thread | The Grenadier
    Available for freelance and full time opportunities

  12. #87
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    Apr 2009
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    Ribadeo, Lugo, Spain
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    Default Toyferatu

    Hi all!!, here a let you one of my Haloween Challenge entries, hope you like it!!, all is made entirely within Zbrush4, sculpting,texturing and rendering, with some Photoshop postwork of course

    Last edited by nacho riesco; 10-30-11 at 11:29 AM.

  13. #88
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    Apr 2009
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    Ribadeo, Lugo, Spain
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    Default MacheVats

    Hi all!!, here a let you another of my Haloween Challenge entries, hope you like it!!, all is made entirely within Zbrush, sculpting,texturing and rendering, with some Photoshop postwork of course

    Last edited by nacho riesco; 10-30-11 at 11:30 AM.

  14. #89
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    Oct 2011
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    Russia, Krasnodar
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    25
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    6

    Red face

    Good day...well, orevening) I wish youallgood luck





    Last edited by Irish; 10-30-11 at 01:24 PM.

  15. #90
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    Mar 2007
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    Default Demon in woods




    This is a demon model for the Halloweencontest. Just having fun with the new Zbrush tools. The wings weremade using the curve tube and curve surface brush then DynaMesh.For the surface detail I used the new Noise Uv setting. Scales alphafor the skin, reptile alpha for pants, Vine alpha for shirt andleather alpha for the wings skin.

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