1. #1

    Default ZBrush 4R2 ZClassroom Movies. Updated to include 17 Movies.

    Hi

    We are currently finalizing the ZClassroom movie section for ZBrush 4R2. Although it will take some time before all ZClassroom movies are completed, we opted to share with you the movies as they are available.

    The first movie is about Z4R2 capabilities to blend shaders and materials. Learning how to take advantage of this new feature and the other rendering enhancements will benefit you at all stages of creation, from the early concept to the final polished stage.

    Enjoy, learn and experiment with these features.

    The Pixologic Team



    Troubleshooting questions should be posted in the Questions And Troubleshooting Forums.

    If you create cool images utilizing the features described in these movies, please post in this thread and share with us and other members of ZBrushCentral.




    SHADER AND MATERIAL BLEND Narrator: Eric Keller

    models (by order of appearance) courtesy of:Matthew Kean,Eric Keller,Magdalena Dadela,Matthew Kean



    WAX PREVIEW Narrator: Eric Keller

    models (by order of appearance) courtesy of: Geert Melis,Young Choi,Jeremy Lanum,Julian Kenning,Kurt Papstein,Marco Splash,Jeremy Lanum,Matthew Kean,Eric Keller,Matthew Kean


    CURVE-TRI-FILL BRUSH Narrator: Paul Gaboury



    BPR FILTERS Narrator: Eric Keller

    model courtesy of:Maarten Verhoeven
    Renders (by order of appearance) courtesy of: Julian Kenning, Fabio Paiva, Katon Callaway, Frederik Storm, Jeremy Lanum, Marco Splash, Maarten Verhoeven


    SLICE CURVE BRUSH Narrator: Paul Gaboury


    CURVE SURFACE BRUSH Narrator: Paul Gaboury



    MATCAP™ MATERIALS Narrator: Eric Keller

    models (by order of appearance) courtesy of:Marco Splash,Matthew Kean,Rudy Massar,Maartin Verhoeven,Nicolas Garilhe


    LIGHTCAP™ Narrator: Eric Keller

    models (by order of appearance) courtesy of:Marco Splash,Maxence Fleuret,Kurt Papstein,Darrick Pister,Nicolas Garilhe


    INTRODUCING DYNAMESH Narrator: Eric Keller

    models (by order of appearance) courtesy of:Katon Callaway,Gun Park,Nicolas Garilhe,Julian Kenning,Michael Defeol,Jeremy Lanum,Young Choi,Matthew Kean,Frederik Storm,James Van Den Bogart


    MERGE SIMILAR Narrator: Paul Gaboury


    DUPLICATE AND EXTRUDE Narrator: Paul Gaboury


    CURVE EDITABLE POLYPAINT Narrator: Louie Tucci

    model courtesy of: Matthew Kean



    MESH-INSERT BRUSH 1: Creating A Bolt Narrator: Paul Gaboury



    MESH-INSERT BRUSH 2: Create A Custom Insert Brush Narrator: Paul Gaboury


    MESH-INSERT BRUSH 3: Modify Existing Insert Brush Narrator: Paul Gaboury


    SNAKEHOOK BRUSH Narrator: Paul Gaboury

    model courtesy of: Marco Splash



    MAKING OF: TIME FOR ART #4 Narrator: Eric Keller



  2. #2
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    sounds good, checking it out now. appreciate the efforts updating the classroom so soon.

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    I know lots of people only think about the mesh sculpting aspects of Zbrush, but I want to thank you for continuing to give attention to, and developing the material and rendering side of Zbrush. Please never stop.
    Last edited by Spyndel; 09-26-11 at 11:03 PM.
    -Scott
    Formerly Known As Bingo Jackson

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    I think more videos just on the shader mixer would be highly welcomed. Its more powerful than most users think. This video has only scratched the surface in terms of flexibility.

    Great demo, i hope for more.

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    you pixo-people are soo crazy!! WOW!
    the latest additions to zb-shaders are so cool for look-development - freaking crazy!
    thanks a lot!

    chem!

    ps: mentalray and 3rd party renderer enthusiasts, don't worry! just start thinking outside the box.

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    nicely done, i've just been going through the 'whats new' PDF and tweaking all of the new knobs, but this will certainly help!

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    New tutorials HOORAY

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    That is crazy awesome! Thank you so much pixologic for this!

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    sweet!!
    The greatest emporor in the world is one you never know is there.
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    Great, thanks, makes me to turn away from classic rendering
    Cheers,


    Szabolcs Matefy "Jester"

    Senior Character Artist
    Crytek Budapest

    Certified Softimage Trainer

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    this allows to paint specularity in a totally new way; as far as i am concerned, this feature (along with the fixed suv-issue) is exceeding my expectations by far; there is really no more compelling reason for a zbrush artist to render outside zbrush (except the 2.5d camera of course )











    (still waiting for my upgrade mail)

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    Excellent, thanks

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    Great keep them coming....

  14. #14

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    Quote Originally Posted by MichaelMaehring View Post
    this allows to paint specularity in a totally new way; as far as i am concerned, this feature (along with the fixed suv-issue) is exceeding my expectations by far; there is really no more compelling reason for a zbrush artist to render outside zbrush (except the 2.5d camera of course )











    (still waiting for my upgrade mail)
    All mails were sent , i think you'd need to contact support if you didn't get one.

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    Quote Originally Posted by Sigmund Hentze View Post
    Great keep them coming....
    I am replying on my own post, as I just watched the video and love it, I prefer the these short discriptive video and this one is WOW...

    Sitting back and waiting for the next one...

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