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  1. #1

    Default ZBrush 4R2 ZClassroom Movies. Updated to include 17 Movies.

    Hi

    We are currently finalizing the ZClassroom movie section for ZBrush 4R2. Although it will take some time before all ZClassroom movies are completed, we opted to share with you the movies as they are available.

    The first movie is about Z4R2 capabilities to blend shaders and materials. Learning how to take advantage of this new feature and the other rendering enhancements will benefit you at all stages of creation, from the early concept to the final polished stage.

    Enjoy, learn and experiment with these features.

    The Pixologic Team



    Troubleshooting questions should be posted in the Questions And Troubleshooting Forums.

    If you create cool images utilizing the features described in these movies, please post in this thread and share with us and other members of ZBrushCentral.




    SHADER AND MATERIAL BLEND Narrator: Eric Keller

    models (by order of appearance) courtesy of:Matthew Kean,Eric Keller,Magdalena Dadela,Matthew Kean



    WAX PREVIEW Narrator: Eric Keller

    models (by order of appearance) courtesy of: Geert Melis,Young Choi,Jeremy Lanum,Julian Kenning,Kurt Papstein,Marco Splash,Jeremy Lanum,Matthew Kean,Eric Keller,Matthew Kean


    CURVE-TRI-FILL BRUSH Narrator: Paul Gaboury



    BPR FILTERS Narrator: Eric Keller

    model courtesy of:Maarten Verhoeven
    Renders (by order of appearance) courtesy of: Julian Kenning, Fabio Paiva, Katon Callaway, Frederik Storm, Jeremy Lanum, Marco Splash, Maarten Verhoeven


    SLICE CURVE BRUSH Narrator: Paul Gaboury


    CURVE SURFACE BRUSH Narrator: Paul Gaboury



    MATCAP™ MATERIALS Narrator: Eric Keller

    models (by order of appearance) courtesy of:Marco Splash,Matthew Kean,Rudy Massar,Maartin Verhoeven,Nicolas Garilhe


    LIGHTCAP™ Narrator: Eric Keller

    models (by order of appearance) courtesy of:Marco Splash,Maxence Fleuret,Kurt Papstein,Darrick Pister,Nicolas Garilhe


    INTRODUCING DYNAMESH Narrator: Eric Keller

    models (by order of appearance) courtesy of:Katon Callaway,Gun Park,Nicolas Garilhe,Julian Kenning,Michael Defeol,Jeremy Lanum,Young Choi,Matthew Kean,Frederik Storm,James Van Den Bogart


    MERGE SIMILAR Narrator: Paul Gaboury


    DUPLICATE AND EXTRUDE Narrator: Paul Gaboury


    CURVE EDITABLE POLYPAINT Narrator: Louie Tucci

    model courtesy of: Matthew Kean



    MESH-INSERT BRUSH 1: Creating A Bolt Narrator: Paul Gaboury



    MESH-INSERT BRUSH 2: Create A Custom Insert Brush Narrator: Paul Gaboury


    MESH-INSERT BRUSH 3: Modify Existing Insert Brush Narrator: Paul Gaboury


    SNAKEHOOK BRUSH Narrator: Paul Gaboury

    model courtesy of: Marco Splash



    MAKING OF: TIME FOR ART #4 Narrator: Eric Keller



  2. #2
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    Default

    sounds good, checking it out now. appreciate the efforts updating the classroom so soon.

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    I know lots of people only think about the mesh sculpting aspects of Zbrush, but I want to thank you for continuing to give attention to, and developing the material and rendering side of Zbrush. Please never stop.
    Last edited by Spyndel; 09-26-11 at 11:03 PM.
    -Scott
    The Artist Formerly Known As Bingo Jackson

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    I think more videos just on the shader mixer would be highly welcomed. Its more powerful than most users think. This video has only scratched the surface in terms of flexibility.

    Great demo, i hope for more.

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    Default Thank you, Great Tutorials!

    I was looking forward, and asking for some awesome tutorials on these new features... thank you!

    ~ WOW ~
    Manifest
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    Default Agree with others - videos are GREAT!

    Just wanted to drop a note to say THANKS for the videos. I agree with the other folks here - short videos with clear explanations are extremely helpful. I had read the new documentation but seeing the operations performed made a huge difference in my understanding of the new tools.

    Thanks!

    -NB

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    Default A very quick and simple way of making rocks and things that resemble them.

    Super quick rock making tutorial.

    Ok:
    • Make an object, a sphere will do.
    • Hit "Edit".
    • Hit "Make PolyMesh 3D".
    • Hit the "Dynamesh" button in the Geometry pallet.
    • Use the Standard brush or some other simple thing to mush up the shape a bit.
    • Hit the "Clay Polish" button in the Geometry pallet about 8-10 times.
    • In the Mask Pallet hit the "Sharpen Mask" button. (you should now see that the edges are all masked off, its neat looking)
    • In the Deformation pallet bump up "Noise" a bit.
    • Also in the Deformation Pallet increase (or decrease) "Size" a little, like maybe 3-5.
    • Screw around with other things, reverse the mask and repeat as needed.


    TADA! A Rock!
    Note you do not need to use Dynamesh for this, you can do this to anything.
    If you have a figure for example you can age it a few thousand years in seconds. Basically the Clay Polish button is masking off anything it thinks is an edge and flattening the rest, the more times you use it the more complex your rock will be.


    Cheers!
    Mealea



    -{(do not smoke, use only as directed, not responsible for broken windows, void where prohibited)}-
    Last edited by MealeaYing; 09-30-11 at 07:59 AM. Reason: clarity and silly fun stuff like that
    nope...
    I don't know what I'm doing but I'm doing it anyway.

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    I am going to be away from my computer for a month but OMG these videos are making me so excited to play with the new update. Again I say I love you guys.
    ZBrush and Pixologic are the best!

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    Many thanks for the excellent tutorials......
    Blue Ferret 3d .......... CG Society

    " In Life like Art one must allways search for the connected Perspective " * D.J.S.

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    Default Great Videos! Keep up the great work.

    All the tutorials have been first rate! I can't wait until more are available!
    " It is easier to build strong children than to repair broken men."
    - Fredrick Douglass


    My New Photography Website:

    Http://davidchalkgraphics.com

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    Awesome videos. Are there going to be more?

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    Great job...Thats really helpful...Thank you somuch Pixologic.

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    Default Gr8

    Thanks a mil... video 17 is set out great... if only all you do tutorials will follow this idea... do a full on highspeed sculpt... then a second video with a stop at certain area and the explain the techiques used... I find this the most intuitive tutorial thus far...

    Thumbs up, hope to see more of these...

    Thanks guys...

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    Default Fantastic speed sculpt very well orchestrated!!

    I love this tutorial its more like an animation, the sculpt and music are inspirational, Dynamesh is revolutional!!.
    Last edited by Ronboy; 11-10-11 at 03:14 AM.

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