1. #1
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    Default ZBrush 4R2 Beta Testing By: Stefano Dubay

    Hello All!
    It was a blast to test all the new, outstanding features of this new release!
    it's loaded!!!

    My favorites additions are Dynamesh (I'm tempted to change my user to dynamesher ha!): total freedom from our dreaded topologies, create at the speed of your Vision! The new Clay Polish function helps in cleaning up sketches on the fly removing all the useless small imperfections. The Curve Brushes are a bit too much to explain in writings... you have to try them to believe! Render Filters gives an extra dimension to the images generated within Zbrush without any Photoshop post processing. Clip curve allows to separate sections of the model as independent pieces of geo!


    anyway here are my humble attempts while trying to tame this beast:


    This one had been all created starting with a cube and a curve for the deco' part, then dynamesh maddness. All the teeth and the rest had been clipped out from the main chunk:



    Turntable:



    I have making of videos as well I'm sure the headquarters are going to link them here right?

    and here a very early WIP on something else that will pop up here in a little while longer..



    thank you all!!
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    Stefano Dubay
    Concept sculpture - Creature artist

    www.4thvanishingpoint.com

  2. #2
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    Interesting work. I like the first image, which immediately made me think of an old episode from Stargate SG-1 titled "Fire and Water". Yours is better.

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    Grate beast and skull one
    Cant wait to make a creature as good as that

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    whoa very cool
    Dustin
    .:|Sketch Book |:.



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    This is awesome! The first sculpt reminds me of "The creature From the Black Lagoon"! If anyone still remembers that monster. He put the fear of "God" into me as a child.
    Great job.
    RageNrock
    "Can you imagine what I would do if I could do all I can?"
    Sun Tzu "The Art of War"

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    Thumbs up nice

    very cool =====

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    Well sculpted sea creature, a really massive head. The skull piece looks intriguing... would look good on my desk
    www.rudymassar.com
    Modeller and CG-Sculptor at MPC London

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    Skull started out as a cube? This is madness (this .. is ...Dynamesh!!!)All kidding aside, love the skulls and would lvoe to see
    some timelapses if you have them...Thanks

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    I really like the skull piece! good work!

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    Default Fuzuvnuvuz the Unclean - Champion of Nurgle



    lunch time quicksculpt

    I love the curvePinch brush!!!
    also interesting application of the make 3D alpha function to make the chaos symbol.
    Dynamesh, Slice and all the other tools are speeding up my process mightily!
    1hr sculpt time
    30 minutes color + render
    WOW
    Last edited by Stefano Dubay; 10-20-11 at 10:54 PM.

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    hey guys anf gals!
    thanks for the kind comments.
    Yes the Skull was a cube once and yes I had the making of video... unfortunately there was a bug in the beta that made them unextractable for now ... if the situation changes I'll post them
    thanks again for following!
    In the meanwhile enjoy the making of the image above!
    cheers!
    s

    Last edited by Stefano Dubay; 10-20-11 at 11:14 PM.
    Stefano Dubay
    Concept sculpture - Creature artist

    www.4thvanishingpoint.com

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    Awesome job man, really inspiring, love the process and the final result

    Quote Originally Posted by Stefano Dubay View Post
    hey guys anf gals!
    thanks for the kind comments.
    Yes the Skull was a cube once and yes I had the making of video... unfortunately there was a bug in the beta that made them unextractable for now ... if the situation changes I'll post them
    thanks again for following!
    In the meanwhile enjoy the making of the image above!
    cheers!
    s

    Alessandro Baldasseroni
    Lead character artist - Blur Studio

    Facebook Page
    http://baldasseroni.cgsociety.org/gallery/
    www.eklettica.com

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    Default Figure Gesture Sculpture with Dynamesh

    Here is a little tutorial on my process of making gesture sculptures in ZBrush using Dynamesh. They are super fun to do and can teach a lot on how the anatomy warps and deforms with motion.
    Hope you'll find it informative!

    cheers
    s




    Last edited by Stefano Dubay; 10-23-11 at 01:50 PM.

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