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Looks pretty good to me
. The hairline cracks do a lot of sell it; maybe you could add some more where the naturally occur (like on the bridge of the nose).
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Thanks Midost. Yeah, I'm not happy with the bridge. Seems too smooth. I'm gonna do some more work with it.
Deviated from the models I've been working with to experiment with the new R2 features.
Started sculpting this frog guy with a base dynamesh sphere. Pulled his head and torso from that then attached cylinders for his upper arms with the new Curve Tube brush. I'll add his lower arms and legs the same way. Its a character that's been in my head for a while so now he gets to live.
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