I had some time to work with Pixologic's new Zbrush 4 R2, fantastic fun! I really enjoyed using the new Dynamesh function, along with improved Noise Maker & the big rendering enhancements.
I didn't play too much with the HDRI, but dabbled mainly in the Lightcap & Matcap functions. I created two creatures due to time constraints, but R2's Dynamesh really sped things up since I didn't have to worry about topology
I tried to have fun with rendering the first creature, and went for a Vray type grayscale render for the second. All the images are started from a single simple sphere & rendered / post done entirely in Zbrush 4 R2's BPR Filters. Well, here they are, enjoy !
I look forward to using many of the other features embedded within R2, The new curve brushes will really be loads of fun. Also, used the wax modifier quite a bit!