@ Mantism: The Curve tool is pretty self explanatory once you use it! For the method on how to erase, it's simple: Click "Store MT" in the Morph Target menu to record the state of your mesh - sculpt in some details - if you wish to erase these details (aka, returning to the previously recorded state of the mesh) use the Morph brush and brush where you want the polys to go back in place.
Thanks for the reply Marco Splash. I guessed it would be something simple like the morph brush. It's hard not to be overwhelmed looking at the possibilities especially when those tools are weilded by such great artists. I love how much zbrush is breaking down the barriers between imagination & visual communication. Can't wait to get my hands on the new release. Keep up the jaw dropping awesome
Both the Exovirus and Charlotte sculpts are superb - love the workflow tips :CurveBrush is great -> experimenting with this MO will get lots of solid great HardSurface results!!!! Thanks so much for creating and sharing!
But I have a question about the curve mode you used to do that panel on the head.
How did you do that ?
Because, when I'm tested it, the curve mode did not respond as yours did.
Here my steps
1 : click on snap to match the mesh
2 : draw the curve where it's has to go
3 : click on the curve to start sculpting and this is when it's all goes wrong.
I don't draw anything. Zbrush select a point in the curve and drag it away with my brush and while it mess the curve. Zbrush do some sucpliting matching the curve while it's deformed, giving me nothing that I was expected.
Is there a key step that I'm missing ? or bug ? or the Divine will working against me ?
I'll be posting me render settings maybe tonight or monday night since I'm going away for the week-end.
@ Kalth: Send me a screengrab of the result you get (firstname.lastname@example.org). I think i understand your problem (might be you have the "bend" option enabled and needs to be disabled but if I'm wrong, I'll get a better idea of the problem.
Last edited by Marco Splash; 09-30-11 at 07:25 AM.