1. #31
    New Member Follow User Gallery
    Join Date
    Oct 2010
    Posts
    10

    Default

    Quote Originally Posted by Marco Splash View Post
    @ Mantism: The Curve tool is pretty self explanatory once you use it! For the method on how to erase, it's simple: Click "Store MT" in the Morph Target menu to record the state of your mesh - sculpt in some details - if you wish to erase these details (aka, returning to the previously recorded state of the mesh) use the Morph brush and brush where you want the polys to go back in place.
    Thanks for the reply Marco Splash. I guessed it would be something simple like the morph brush. It's hard not to be overwhelmed looking at the possibilities especially when those tools are weilded by such great artists. I love how much zbrush is breaking down the barriers between imagination & visual communication. Can't wait to get my hands on the new release. Keep up the jaw dropping awesome
    Last edited by Mantism; 09-23-11 at 12:15 PM.

  2. #32
    Senior Member Follow User Gallery
    Join Date
    Mar 2008
    Location
    Belgium
    Posts
    3,164

    Default

    Hey Marco,

    Both the Exovirus and Charlotte sculpts are superb - love the workflow tips :CurveBrush is great -> experimenting with this MO will get lots of solid great HardSurface results!!!! Thanks so much for creating and sharing!

  3. #33
    New Member Follow User Gallery
    Join Date
    Jan 2009
    Location
    London, UK
    Posts
    26

    Default

    Love it, beautiful

  4. #34
    Senior Member Follow
    User Gallery
    Join Date
    May 2009
    Location
    Croatia
    Age
    30
    Posts
    2,433

    Default

    Great designs and executions!

  5. #35
    Senior Member Follow User Gallery
    Join Date
    Feb 2010
    Location
    Montreal
    Posts
    208

    Default

    Thanks all! I edited the thread with an additional image to assist the video of the Curve trick!

    @ Geert: The Curve tool is definitely worth experimenting with to achieve high level of cleanness and polishing!
    Marco "Splash" Plouffe - Digital Sculptor
    http://www.marcoplouffe.com

  6. #36
    Member Follow User Gallery
    Join Date
    Jul 2008
    Location
    Seattle, WA
    Age
    27
    Posts
    57

    Default

    Such Brilliant work Marco! Very detailed results I love it =D

  7. #37
    Senior Member Follow User Gallery
    Join Date
    Dec 2009
    Location
    Portugal
    Age
    22
    Posts
    271

    Default

    The Robotic woman, sorry my bad :P. Anyway congrats again, amazing work ^^
    Trying the impossible make you accomplish the possible

    Blog

    Facebook - Friend me up

  8. #38
    Senior Member Follow User Gallery
    Join Date
    May 2004
    Location
    Wellington, NZ
    Age
    32
    Posts
    1,659

    Default

    man, I love the first creature! my fav part is its crazy thick tongue! great sculpting!

  9. #39
    Senior Member Follow User Gallery
    Join Date
    Aug 2008
    Location
    Amman
    Age
    32
    Posts
    109

    Default

    Charlotte Piece Just Blew My Mind
    I Loved the Mechanical pieces integrated

  10. #40
    Senior Member Follow User Gallery
    Join Date
    Feb 2010
    Location
    Montreal
    Posts
    208

    Default

    Thanks a lot guys
    Marco "Splash" Plouffe - Digital Sculptor
    http://www.marcoplouffe.com

  11. #41
    Senior Member Follow
    User Gallery
    Join Date
    Aug 2009
    Location
    Shelby, OH
    Posts
    181

    Default

    Marco, I love your models! I also realy dig the renders you were able to achieve with ZB... Would it be at all possible to get some screengrabs of your render/light/material settings?
    www.tristanflor.com

    --Available For Hire--

  12. #42
    Senior Member Follow User Gallery
    Join Date
    Sep 2005
    Location
    Vancouver
    Posts
    1,823

    Default

    a great job on her Marco, I love the rendering

  13. #43
    New Member Follow User Gallery
    Join Date
    Apr 2006
    Posts
    5

    Default

    Hi!

    Amazing model ! Both of it !


    But I have a question about the curve mode you used to do that panel on the head.
    How did you do that ?

    Because, when I'm tested it, the curve mode did not respond as yours did.

    Here my steps

    1 : click on snap to match the mesh
    2 : draw the curve where it's has to go
    3 : click on the curve to start sculpting and this is when it's all goes wrong.

    I don't draw anything. Zbrush select a point in the curve and drag it away with my brush and while it mess the curve. Zbrush do some sucpliting matching the curve while it's deformed, giving me nothing that I was expected.

    Is there a key step that I'm missing ? or bug ? or the Divine will working against me ?

    thanks for any advice ^^

  14. #44
    New Member Follow User Gallery
    Join Date
    Aug 2008
    Posts
    6

    Thumbs up

    SEXAYYYYY!

    Great work buddy! Love the attention to details.

  15. #45
    Senior Member Follow User Gallery
    Join Date
    Feb 2010
    Location
    Montreal
    Posts
    208

    Default

    Thanks twf152, Jianli and Magda!

    I'll be posting me render settings maybe tonight or monday night since I'm going away for the week-end.

    @ Kalth: Send me a screengrab of the result you get (contact@marcoplouffe.com). I think i understand your problem (might be you have the "bend" option enabled and needs to be disabled but if I'm wrong, I'll get a better idea of the problem.
    Last edited by Marco Splash; 09-30-11 at 08:25 AM.
    Marco "Splash" Plouffe - Digital Sculptor
    http://www.marcoplouffe.com

Page 3 of 5 FirstFirst 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •