1. #1
    Senior Member User Gallery
    Join Date
    Feb 2010
    Location
    Montreal
    Posts
    184

    Default ZBrush 4R2 Beta Testing By: Marco Splash

    Hey there! My name Marco Plouffe.

    I hope you're excited about the new release cause I have no doubt you're gonna trip balls like I did!

    Here is a couple of renders from models I did using most of the new tools.

    Don't hesitate to post a question, I'll answer gladly in time!

    Exovirus















    Here's a one way to use the Curve Stroke Tool followed with a quick video





    Here's an example on how you can start modeling anything you want even starting from a sphere or a neutral basemesh.



    For additional work, come take a look at my website: www.marcoplouffe.com
    Last edited by Marco Splash; 09-24-11 at 12:58 PM.
    Marco "Splash" Plouffe - Digital Sculptor
    http://www.marcoplouffe.com

  2. #2
    Senior Member User Gallery
    Join Date
    Feb 2010
    Location
    Montreal
    Posts
    184

    Default

    Charlotte the Harbot













    This was the base anatomy and "basemesh" (arms where split with Slice Tool and giving a different polygroup to not merge while Dynameshing)



    For additional work, come take a look at my website: www.marcoplouffe.com
    Last edited by Marco Splash; 09-24-11 at 01:02 PM.
    Marco "Splash" Plouffe - Digital Sculptor
    http://www.marcoplouffe.com

  3. #3
    Senior Member User Gallery
    Join Date
    May 2005
    Location
    Belgium
    Age
    46
    Posts
    952

    Default

    Awesome sculpts Marco!

    One question regarding Dynamesh: does it do a good job remeshing at places where the mesh is close together? I mean like fingers and toes?
    Remeshing tended to "destroy" fingers and make them a continuous mesh, so I hope Dynamesh will be better than previous remeshing?

    Thanks, Dominiek.
    Happy ZBrushing! Greetings, Dominiek.



  4. #4
    Senior Member User Gallery
    Join Date
    Oct 2005
    Location
    Delaware
    Age
    29
    Posts
    2,116

    Default

    Brilliant work. That is one of the coolest cyborgs I have seen.

  5. #5
    Senior Member User Gallery
    Join Date
    Aug 2004
    Location
    Los Angeles, California
    Posts
    230

    Default

    Your integration of the mechanical onto and into the biological is masterful, imo. Very, VERY great work and extremely inspiring. Congrats!

  6. #6
    New Member User Gallery
    Join Date
    Oct 2010
    Posts
    10

    Default

    Awesome work.
    Will you be expanding on the 'Curve Stroke Tool ' video with a tutorial/overview or more insight into the process?
    How are you cleaning the edges once the stroke has been applied?
    Last edited by Mantism; 09-22-11 at 12:01 AM.

  7. #7
    Senior Member User Gallery
    Join Date
    Apr 2004
    Location
    USA
    Age
    37
    Posts
    5,380

    Default

    Awesome! Simply Awesome!

  8. #8

    Default

    Beautiful!
    --
    http://www.tobbeo.net/

  9. #9
    Senior Member User Gallery
    Join Date
    Aug 2005
    Location
    Poland/Szczecin
    Posts
    1,832

    Default

    amazing !!!

  10. #10
    New Member User Gallery
    Join Date
    Jun 2010
    Posts
    22

    Default

    HOT DAMN!!! that's awesome work! just waitin' for my chance to play...

  11. #11
    Senior Member User Gallery
    Join Date
    Jan 2009
    Location
    Antwerp
    Age
    34
    Posts
    661

    Default

    As I told ya before, love that sick monster!!! keep it up mate!
    Best regards mutte
    My ZBC sketchbook / Z4beta thread
    CG-portfolio
    BLOGSPOT
    freelance cg sculptor/creature designer

  12. #12
    Senior Member User Gallery
    Join Date
    Dec 2009
    Location
    Portugal
    Age
    22
    Posts
    271

    Default

    Omg, that blows the scale of awesomeness. Amazing Amazing. Can you tell us a bit of what was your workflow in this piece?

    Cheers
    Joao Fiuza
    Trying the impossible make you accomplish the possible

    Blog

    Facebook - Friend me up

  13. #13
    Member User Gallery
    Join Date
    Nov 2008
    Location
    Paris - France
    Posts
    75

    Default

    Hi Mister Splash!
    Great work as usual!
    One question : did you "retopologized" the two models or is dynamesh efficient enough to provide a good sculpting mesh for such details?
    Thanks and keep on feeding us with your work!
    My website - www.guixdechamp.fr -updated jan.24
    Big bang is nothing but a big displacement ...

  14. #14
    Senior Member User Gallery
    Join Date
    Feb 2006
    Location
    Reykjavik, Iceland
    Age
    31
    Posts
    696

    Default

    Really amazing works. Love the Charlotte model!

  15. #15
    Member User Gallery
    Join Date
    Jun 2011
    Posts
    33

    Default

    LOVE Charlotte!

Page 1 of 5 1234 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •