1. #16
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    This is great! I loved the way you clearly illustrated how you used new features/lesser known stuff. still waiting to download my copy

  2. #17
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    Quote Originally Posted by Guedin View Post
    I'm so glad you find the breakdown useful ! I should be the one who thank you, for the fantastic brushes you gave to the community. In fact I did almost all the cut lines with one of your brush so, thanks again !
    So what your saying is....I helped a Beta Tester to beta test the Z4R2 beta during the testing phase?!
    That's why I do what I do! Cuz it helps!
    Thank you and your welcome and thank you again!!

    PS - This entire tread has helped me understand the process better for when I make a new tutorial series for the community so...see, it's a wonderful trade-off! That's why this is one of the best places ever!

  3. #18
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    Ha ha, Super dupa work!

  4. #19
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    Sooo cool, thanks so much for the process info.
    Dustin
    .:|Sketch Book |:.
    .:|CGHub (2D and 3D)|:.



  5. #20
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    I'm really glad to see my work is appreciated ! thanks a lot !

    I wanted to add another pic, with the model integrated with a background

    Last edited by Guedin; 09-22-11 at 07:36 PM.

  6. #21
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    Wow ! Great work ! I like this machine!

  7. #22
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    awesome work,

  8. #23
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    Mind-boggling work!!!...great concept and details, lovely render work!

  9. #24
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    This is the kind of work I dream to create, the fine art here is really top notch. Two thumbs up!

    If you had a DVD tut / downloadable content on this one I would buy it.

  10. #25
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    Superb work on the mech and the render Nicolas, hope to see a lot more of you in the future!
    Best regards mutte
    My ZBC sketchbook / Z4beta thread
    CG-portfolio / CGHUB
    BLOGSPOT
    freelance cg sculptor/creature designer

  11. #26
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    ...ing awesome!!!!
    great Work!

  12. #27
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    Masterful! Thanks for the videos! Great design.

  13. #28
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    great hard edge work Nicolas. Awesome concept too.

  14. #29
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    Awesome work! I just realized that (from your video) that you can take a zsphere and turn it directly into a Dynamesh, fully retaining the look of the ZSphere skeleton chain that you have made. I have always loved the look of ZSphere created objects, and wished I could just turn that into geo and start sculpting. This is now possible!!! Cool!!!!

    Thanks for putting this info together...you just made my day!

    Peace-NickZ.

  15. #30
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    hey Guedin its talonhawk from GA. Whats up man!!! thats some amazing work you did really impressed and great explanation and tutorials top notch stuff as always!

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