1. #1
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    Default ZBrush 4R2 Beta Testing By: Nicolas Garilhe

    Hi ZBrushers ! My name is Nicolas Garilhe and I'm glad to finally show my last work.

    As soon as I heard about the new features from this update, I knew I would make hard surface. My first idea was to see how far I could go inside ZBrush, and I finally realized that I was able to do everything I wanted, without any tiers software.

    Feel free to ask for more information if needed !








    Turntable

























    I also did some video to understand my workflow more easily :



    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Guedin; 09-25-11 at 09:50 AM.

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    Wow ! Great one ! I like the full process !

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    So sick man!

    Learned a ton from your workflow.

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    Nice one Guedin!!!
    Great work and fantastic beta testing. Thank you for the simple, yet helpful small tut.

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    thanks for sharing

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    awesome

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    Very cool work. And thanks for the videos. How did you make those two back exhaust pipes with the radial looking symmetry things?

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    Super nice!

    Tu aurais du mettre ton render avec le background, c'était une des meilleure intégration que j'ai vu!
    Marco "Splash" Plouffe - Digital Sculptor
    http://www.marcoplouffe.com

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    Thank you thank you thank you thank you thank you!
    I wanted to see this image picked apart! What better
    way then to have the Artist do it for you!
    I mean, down to the render settings!
    Thank you thank you thank you thank you thank you!

    ~MAH~

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    What a really nice and clean piece... Thx for sharing!


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    It was great working with you, This piece came out great! Your break downs really blow me away. so clean and purdy haha
    Last edited by Framedworld; 09-22-11 at 10:38 AM.

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    Thanks a lot for your support !

    womball
    Very cool work. And thanks for the videos. How did you make those two back exhaust pipes with the radial looking symmetry things?
    I started from a simple cylinder in the default position. I transformed it into a dynamesh tool, create masks with radial symmetry, and extract it to create the thin panels.
    Still with the radial symmetry on, I moved and rotated it a little, and I detailed it with insert brushes. When it's done, I merged everything into one subtools and append it to the body.

    I hope it helps a little bit, if it's not really clear, I'll try to make a quick video

    Marco Splash
    Super nice!

    Tu aurais du mettre ton render avec le background, c'était une des meilleure intégration que j'ai vu!
    Hehe, j'étais pas certain que le rendu était si réussi que ça ... mais peut être que ça vaudrait le coup effectivement que je la retravaille un petit peu maintenant que je comprends mieux les paramètres de rendu.

    Mahlikus The Black
    Thank you thank you thank you thank you thank you!
    I wanted to see this image picked apart! What better
    way then to have the Artist do it for you!
    I mean, down to the render settings!
    Thank you thank you thank you thank you thank you!

    ~MAH~
    I'm so glad you find the breakdown useful ! I should be the one who thank you, for the fantastic brushes you gave to the community. In fact I did almost all the cut lines with one of your brush so, thanks again !

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    Absolutely fantastic. One of the most informative beta threads.
    Those nuts. Is that an actual nut brush? I don't remember seeing this one. Is it new in R2
    or has it been available earlier as external download? Pretty cool brush
    Martin Andersson
    www.animation-hut.no

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    Quote Originally Posted by Mikademius View Post
    Absolutely fantastic. One of the most informative beta threads.
    Those nuts. Is that an actual nut brush? I don't remember seeing this one. Is it new in R2
    or has it been available earlier as external download? Pretty cool brush
    Actually, I create it myself.
    You just have to sculpt the piece in a separate subtool, and when it's done, choose an insert brush, the cylinder one for example, and in the brush-> modifier menu, replace the cylinder by the piece you just sculpted.

    This way you can insert any piece you want !

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    ohoho!! really ammazing work!! the best mechanical work here!!

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