Thank you both so much!
Eugene: Great stuff on your thread too. Love it
Thank you both so much!
Eugene: Great stuff on your thread too. Love it
fixed my big man, and gave him a better presentation method, hopefully this one sticks
from a sphere
![]()
Last edited by Framedworld; 09-29-11 at 04:07 PM.
Beautiful Work Here! These are absolutely awesome sculpt's! Great job and keep em coming.
RageNrock
"Can you imagine what I would do if I could do all I can?"
Sun Tzu "The Art of War"
why thank you I appreciate that![]()
cool creations, would be awesome to see them move and interact, I would love to see the larva guy move, epecially
Keep at it, looks fun![]()
Very cool work, have you made any progress on that skin shader?
I am asking since I've been trying to get one done myself, so far with limited success
@arx_f: the skin shader is coming along, I'm also pushing a new three layered technique, we will see where that goes.
@YKatz: well I do have a bunch of experience in rigging, so maybe in the future we will see him jiggle :P
Last edited by Framedworld; 10-06-11 at 02:10 AM.
Crazy/awesome sculpts -> great detailing & coloring![]()
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well I do have a bunch of experience in rigging, so maybe in the future we will see him jiggle :P
Amen!!!![]()
etcher: Thanks buddy, its really appreciated to see you comment on my thread![]()
Just another sketch from a sphere. I'm not done but I did a BPR render and I kinda liked it, so I used the settings to do a rotation sheet.
Last edited by Framedworld; 10-21-11 at 12:22 AM.
mine as well update him here too:
God damn you're good! This last one looks amazing. Again.![]()
hell pal, i am new in zbrush i start to discover too much stuff in this softwar can you help me in something i wan to give my characters more detail, wrincles, skin ecti dont want them to see like plastic do you use alpha in brushin or jsut damien brush, can you tell em the process of giving detail to the character
thnks in advance for your help
amazing work