This new site layout is a decrease of handling comfort by scrolling each post separately when working with larger images. I will miss the old black lookallthough the new layout is of a certain quality. But there is an advantage. One can control the icon. The bad thing is: it has to be cropped, first. I decided to start a new thread for my 2011 work. Now with my humble resolution, I follow pixologic's email on the ZBR upgrade release asking me to post some new work:
the first one is a bald eagle "caught on camera" during flight:
The katana was done introducing shadowbox. All Zbrush except the blade. As for the copyright, it just features a standard wickerwork tsuba:
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A Lambeosaur:
An alligator mississippiensis. This one was quite hard to work with as my laptop would always slow down on the resolution:
A pandinus imperator:
A 30 minutes sketch of a pelecanus occidentalis:
A velociraptor mongoliensis and I was able to add some feathers, now:
I'd enjoy some more hard surface tutorials, especially on the substract and cut subtool options shown in pixologic's actual video presentations.


Pixologic ZBrush Blog


















allthough the new layout is of a certain quality. But there is an advantage. One can control the icon. The bad thing is: it has to be cropped, first. I decided to start a new thread for my 2011 work. Now with my humble resolution, I follow pixologic's email on the ZBR upgrade release asking me to post some new work:
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. All those, except for the scorpion, are subdivided to level 6 wich is the last subdivision level, brushes of my computers can handle. Even on my old stationary quadcore, I can turn the model faster (realtime) on level 6 but am not able to use brushes on subdivision level 7 with the preferences manually set to a higher count. The brushes slow down for minutes and will not be added or substracted on the subtool when processed (tested on the Lambeosaur). I am wondering what kind of technology some people are using when talking about 10million+ resolutions.
