1. #46
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    i dont believe what i see!!
    let me say how it is: its not only a new release its a revolution!!!!!

    GREAT

  2. #47
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    Very nice!!! Can't wait!

  3. #48
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    cool stuff !
    I'm waiting this for a long time for my job !
    also we'll gonna have tons of curly,smudgy and liquid rococo baroco sculpt in the near futur ... hope i'm not going to be ill...

  4. #49
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    looks like we've got some new materials aswell =]
    Sketchbook and other bits
    DECLARE WAR ON
    CLICHE

  5. #50
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    Talking If i good understand...

    ... music is now integrated inside the processus of modeling!
    That is very inovative!
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges

  6. #51
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    Pixolator for president!!!

  7. #52
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    this is amazing

    what are the system specs for zburshR2 ?
    Real life details are just the beginning

  8. #53
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    HARRY POTTER MUSIC!!!!

    Its got to be Umbrige's theme tune from the movie
    Sketchbook and other bits
    DECLARE WAR ON
    CLICHE

  9. #54
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    Wow, that was an awesome demo!
    Love how you managed to sync the music to the sculpting!

  10. #55
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    just wow
    http://hypnotik3d.com/blog/

  11. #56
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    Thumbs up Excellent ! but...

    Very good feature ! It will be very useful in prod ! but don't forget all the bugs in Zbrush 4...so...like my past post : new features = ok but if you don't want to become the new Autodesk...(certainly the worse editor/developper in the world) wake up and try to fix all the bug before to add a lot of new features !

  12. #57
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    Now I cannot wait to come September 20th

  13. #58
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    I can't see how it can get any better?

    Very tim Burtonesque music.

  14. #59
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    Very impressive! !! The progress of zbrush is phenomenal, you guys are great!

  15. #60
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    Actually I do have two ways to make Zbrush better.

    1: get rid of Uv's

    2: get rid of having to retoplogize everything.
    If we could have a way of painting the directions of the polys, like in the UV master.
    Just simple strokes to suggest the flow, maybe by using the rake brush.
    Then Zbrush does the rest, that would make Zbrush pretty much perfect.

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