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  1. #1
    Senior Member User Gallery
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    Jul 2006
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    Default Valak

    That is an assignment I am currently working on, at AIE Sydney campus. The shot is about a guy who summons a demon from another dimension by opening a portal in the car park, along with the demon, two other creatures jump through the portal in numbers and devour the summoner!!!!!. So far the footage is shot with a Cannon camera, but for the final we will be shooting with the RED camera.

    Valak:
    Concept: Jason Anocha Williamson
    Sculpting, texturing, & compositing: Ibrahim Saad Zaghlool
    Lighting: Matthew Patrick
    http://www.vimeo.com/28072518



    1.jpg
    m1_web.jpg
    m2_web.jpg
    m3.jpg
    Last edited by ibrahim_gabr; 09-03-11 at 08:13 PM.

  2. #2
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    Default

    That looks so good! Especially the screen render.

  3. #3
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    Default

    thanks jazylh

    That's more Mental Ray SSS shader experiments, I hope you like it. Can anyone point out a really good SSS shader Tutorial for Maya Mental Ray?

    Also for the turntable is there a way to render Zdepth in Zbrush 4.0?? or is there a Z depth Material out there to help adding depth of field to the next turn table?

    I am finished retopology and moving on to high resolution details and then off to texturing ( the current one is a really rough colour scheme)
    1.jpeg

  4. #4

    Default

    wow thats gross, really good thou

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