Congrats on a great game Seb and the team. I love the fact that the characters are detailed but not overdone - there's just enough there.
You mention that you use Projection Master a lot.
Projection Master can give us a false feedback regarding the model resolution as it affects the pixols and then projects the result to the geometry. In order to keep the detail do you use highly subdivided geometry to capture the projected detail? Or do you consider that you are working at subpixel level and whatever the mesh resolution gets is fine?
you know what I dont know what I am putting off playing this game for.. now after reading all this I am surely going to rent it right away and if its half as good as EVERYONE says I will buy it on PC
great work here
Fantastic talent. Great job.
"Can you imagine what I would do if I could do all I can?"
Sun Tzu "The Art of War"
hello,your character is perfect,thank you