This is probably a no-brainer for the more experienced, but I am trying to find the easiest way to create a long, tapered stick that is smoothly bended at the end. I’ve started out with a cylinder primitive but setting x and y to a minimum (1) and z to a maximum (100) creates a stick that is not yet thin enough. The aspect ratio is apparently in percentages and I want x and y to be less than 1 percent.
The bending is problematic as well. The bend deformer deforms the whole stick. And I find it very hard to use an actionline with the rotate modifier and get a smooth bend.
Anyhow, I understand that these are basic questions but I am trying to grasp how to quickly create all kinds of basic shapes.